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LucasH181 LucasH181 28 November 2016
5

POTW (Poll Of The Week) - Week 3

Voting ends on 3rd December 2016, 09:00:00 (UTC).



  • No troll-voting, or using multiple accounts to vote.
  • Happy voting!
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LucasH181 LucasH181 19 November 2016
2

POTW (Poll Of The Week) - Week 2

Oops I'm late.

Voting ends on 27 November 2016, 14:00:00 (UTC).


  • No troll-voting, and no voting using 2 (or more) different accounts.
  • Happy voting!
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LucasH181 LucasH181 10 November 2016
5

POTW (Poll Of The Week) - Week 1

This is my 200th edit lolz.


Voting ends in 17 November 2016, 14:00:00 (UTC)

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LucasH181 LucasH181 30 October 2016
2

Opinions on Various Cards - Clash Royale

I'm Lucas, and I wanted to talk about some of the cards in the game.


  • Giant

The giant is common regardless in what arena. Its hitpoints and damage serve as a good option for a tank. Despite its several nerfs, this big guy will still remain overused. A nerf to 6 elixir might be an option I can think of. (Don't get triggered if you're a giant user.)

  • Giant Skeleton

Other than its staggering death damage, this card is proven to be utter trash as it gets distracted too easily as a tank. Most of the time my valkyrie just kills its support troops, and even this big guy itself. An increase in its damage (not death damage) or a decrease in elixir cost could be an option I can think of.

  • Mega Minion

Ever since its release, this became one of the troublesome…


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LucasH181 LucasH181 29 October 2016
1

Opinions on Balance Update & Various Cards - Clash Royale

I'm Lucas, and today I wanted to talk about the future balance updates.



  • Ice Spirit: Freeze duration decreased to 1.5 sec (from 2 sec)

The ice spirit provides good value for 1 elixir, and despite this nerf many players will still be using this card. One good change to this card I can think of is changing its elixir cost to 2.

  • Ice Golem: Death Damage increased by 74%

The ice golem is only good as a semi-tank, but it cannot kill skellies before the nerf. But still, the nerf isn't that significant as the damage it deal is still low.

  • Rage: Effect increased to 35% (from 30%)

In my opinion, this spell would still remain unpopular, and only players good in spells would benefit from it.

  • Lumberjack: Rage effect increased to 35% (from 30%)

Even as for the co…



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