I'm back. With new wishes for future balance changes. Yay?
Wishes for Balance Changes
- Giant: Hitpoints decreased by 12%, Damage decreased by 10%.
Giant remains overused, and such nerf will hopefully decrease his popularity.
- Hog Rider: Hitpoints increased by 5%, Damage decreased by 20%.
This man hits too hard, and he will definitely get one hit off your tower if you don't have the right cards in your hand.
- Royal Giant: Hitpoints decreased by 5%, Range decreased to 5.
Make him walk! Instead of letting him stand at the side of the riverbank.
- Sparky: Elixir cost decreased to 5 (from 6), Damage decreased by 50%, Hit speed decreased to 3 seconds.
I'm not sure if this would work out, but no harm giving it a try.
- Rocket: Crown Tower Damage reduced by 50%.
To stop jerks out there from rocketing your tower to death.
- Three Musketeers: Rarity changed to epic, Elixir cost increased to 10 (from 9).
Without decent cards to counter it, GG.