Hello, welcome to a blog about new card ideas! I hope you will like these Ideas.
1. The Jumping Spell
Cost: 1 elixir
Rarity: Common
Arena: P.E.K.K.A.'s Playhouse (4)
Duration: Depends on level
-Allows every ground troop to jump over the river without crossing the bridges.
2. Warriors (First Boom Beach Troop)
Cost: 5 elixir
Rarity: Epic
Arena: Builder's Workshop (6)
HP: 180 (level 1)
Damage: 98 (level 1)
Spawns: 3
SPECIAL ABILITY: When they hit buildings/towers/troops, they will get HP.
HP gain per hit: 50 (lv. 1)
Hit Speed: 1.3
Speed (movement): Fast
3. Dark Knight
(inspired after the Dark Prince)
Appearence: A Knight with black/dark purple armor
Shield HP: 60 (lv. 1)
HP: 400 (lv.1)
Dmg: 50 (lv.1 BUT DOES SPLASH DMG)
Speed: Same as Knight
Hit Speed: Same as Knight.
Rarity: Epic
Cost: 3 elixir
Arena: Builders Workshop (6)
4. Minion Spawner
-Spawns 2 minions every 11 seconds
-THE FIRST FLYING building in the game. Can only be targeted by spells and troops that can target the air
-Rarity: Epic
-Cost: 7 Elixir
-Lifetime:1 min.
-Minion level: Depends on the spawner level
-HP: 900
Future cards which I will write about: Dragon, Archer Hut + new rarity: SUPER LEGENDARY