Seeing the new cards, I found it interesting, some of the new ideas. 4 new ideas that I would love so see enter CR are below.
This card idea would be great for distractions. The decoy the enemies would attack, providing distraction for your crown tower for defense against small pushes. However, nearby friendly troops or buildings (Not including Crown Towers) would be the first priority for enemies over the decoy due to it's inability to distract for units and that it will only be 2 elixir. It would be common. It would have the same health as an ice golem at tournament standards. It's benefit over the Ice Golem would be that building-targeting units would attack it as well, unlike the ice golem. It would also not move, which could be …
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