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Ideas on balance updates
This is my first time doing this, so feel free to comment and help me improve!
- 1 Night Witch
- 2 Witch
- 3 ==
- 3.1 Babarians
- 3.2 Babarian hut
- 3.3 Zappies
- 3.4 Hunter
Spawns 3 bats upon dath instead of 2 upon death
After two heavy nerfs, the Night Witch is a bit underpowered, but she had not recieves any buffs in the past few
months. Spawning 2 bats upon death seems to be something that makes her weak, so making it 3 may balance it again.
Spawns 3 skeletons upon death
The Witch has been buffed numerous times, but she still haven't received much love yet. It is indeed a versatile card, but there is something Supercell can do to make it competitive with Executioners, Baby Dragons and other area damage dealing cards. Spawning troops she summons, just like her count…