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King's Cup

Summary

  • From time to time, Special Event Challenges will appear on the player's challenge tab. Special Event Challenges are similar to Classic and Grand Victory Challenges, offering similar rewards and having similar rules while also possessing a similar matchmaking system separate from ladder play. However, special event challenges have certain special conditions and can have one-time rewards which can be won by reaching certain win counts for the first time in that challenge.
  • If the Special Event Challenge ends and your current challenge attempt has not yet reached the maximum number of wins or 3 losses, you will be given the prize of your current number of wins.

Types

  • Draft Challenge: A challenge in which players are given a choice between two cards and gets to keep one while giving the other to his/her opponent. Each player picks 4 cards. If a card is featured, one of the players will be guaranteed to get that card.
  • Double Elixir Challenge: A challenge in which elixir generates at two times the normal speed throughout the whole game. However, players start with 0 Elixir instead of 5.
  • Triple Elixir Challenge: Similar to the Double Elixir Challenge, but Elixir generation rate is triple the normal rate.
  • Ramp Up Challenge (Upcoming): Elixir generation rate is normal at the first minute, double at the second minute, and triple from the third minute onwards.
  • Sudden Death Challenge: The game starts with 3 seconds left of normal time and then proceeds into a 3-minute Overtime. The match begins with double Elixir generation since it starts in the last few seconds of normal time.
  • Blind Deck Challenge: A challenge in which players are given a random deck generated by the game.
  • Built Deck Challenge: A challenge in which pre-built decks are given at random to each player.
  • Special Card Challenge: A challenge in which players get to build a deck with any card in the game but have to use a specific card that is locked in the first slot. The player wins the featured card, often through one-time rewards.
  • Retro Challenge: A challenge in which players build decks exclusively with cards released before a certain date.
  • Mini Card Challenge: A challenge with only 3 or 6 wins at maximum that features a card, usually a common, rare, or epic. These challenges do not have free entries and give the featured card through one-time rewards. They usually cost 10 Gem to enter. This type of challenge uses either the Draft Challenge rule or the Special Card Challenge rule.
  • Card Rarity Challenge: A challenge in which random cards of a specified rarity are given through one-time rewards.
  • 2v2 Challenge: A challenge which has 2 players on each team. The King Tower usually has more HP than normal.

Note that multiple special rules can stack, for example, a Challenge using both the Draft Challenge rule and the Double Elixir Challenge rule.

Current Special Event Challenges

The current Special Event Challenge is the "Crown Championship Challenge", which started on 16/8/17. The challenge plays out normally with no special rules in battle, but has a maximum of 20 wins. It has 3 free entries and costs 10 Gem for subsequent entries, as well as one-time rewards. Players who manage to reach 20 wins will be eligible for the next phase of the Crown Championship, provided that they meet the necessary terms and conditions beforehand.

Past Special Event Challenges

  1. The first Special Event Challenge was the "King's Cup" named after the official tournament of the same name, which started on UTC 16:00 4/11/16 through UTC 16:00 8/11/16, lasting 4 days. It cost 5 Gem to enter and players were given one free entry. In the King's Cup, players were assigned a random themed deck at the start of each round. These decks may contain cards the player does not own and also levels up or down any under-leveled or over-leveled card to tournament rules levels. This is a Built Deck Challenge.
    • Each deck contained 6 predefined cards and 2 random cards.
    • The table below lists the decks given to the player in the "King's Cup".
  2. The second Special Event Challenge was the "Double Elixir Challenge", which started on UTC 8:00 18/11/16 through UTC 8:00 21/11/16 and lasted for 3 days. Like the King's Cup Challenge, it cost 5 Gem to enter and players were given one free entry. In this Special Event, players can choose whatever deck they like. As the name suggests, the Elixir regenerates at double the rate throughout the whole match. Players also start at 0 Elixir instead of 5. However, in the last minute of the match and in overtime, it still generates at 2 times the rate, not 4 times.
  3. The third Special Event Challenge was the "Blind Deck Challenge", which started on UTC 8:00 2/12/16 through UTC 8:00 5/12/16 and lasted for 3 days. Like both of the Special Event Challenges preceding it, it cost 5 Gem to enter and players were given one free entry. In this Special Event, players were assigned a completely random deck at the start of each round, titled "Random Mix". Like the King's Cup Challenge, these decks may contain cards the player does not own.
  4. The fourth Special Event Challenge was the "Crown Duel Challenge", which started on UTC 8:00 16/12/16, and was playable in Friendly Battles on 15/12/16. Like the other Special Event Challenges before it, it cost 5 Gem to enter and players were given one free entry. Players will not need to pay in friendly battles. In this Special Event, players may choose cards from two cards randomly given. The chosen one will be theirs while the other goes to their opponent's deck. They and their opponent select 4 cards, resulting in a total of 4 that you picked, and 4 that your opponent did not pick. This is a draft challenge.
  5. The fifth Special Event Challenge was the "Electro Wizard Challenge", which started on UTC 8:00 23/12/16 through UTC 8:00 26/12/16 and lasted for 3 days. But it was not playable in the friendly battle. In this Special Event, players may build a deck that contains Electro Wizard. They will have access to cards that they haven't unlocked yet, and all cards are adjusted to tournament rules levels. At 12 wins, you will receive the top prize which is guaranteed to include the Electro Wizard card, and the player will also be able to get the Electro Wizard card from other chests before its general release. This is a special card challenge.
    • Unlike the other Special Event Challenges that preceded it, it had rewards equivalent to that of a Grand Challenge. Although the first entry was still free, it cost 100 Gem for every subsequent entry.
    • It is also the first challenge that did not have a 50% discount. The previous challenges based on the Classic Challenge only required 5 of the 10 Gem. The Electro Wizard Challenge cost the full 100 Gem of the Grand Challenge.
    • This Challenge was the first challenge where you could get a guaranteed Legendary card at 12 wins. It was also possible to obtain another Legendary card out of the same 12-win Electro Wizard Challenge chest. This made it the only chest at that time that could contain more than one Legendary card at that time.
  6. The sixth Special Event Challenge was the "Double Elixir Challenge", which started on UTC 8:00 6/1/17 through UTC 8:00 9/1/17 and lasted for 3 days. It became playable in Friendly Battles on 5/1/17. The rules were the same as the second Special Event, but players weren't given a free entry, costs 50 Gem for each entry, and the rewards were half of the Grand Challenge. Players will not need to pay in friendly battles.
  7. The seventh Special Event Challenge was the "Draft Challenge", which started on UTC 8:00 20/1/17 through UTC 8:00 23/1/17 and lasted for 3 days. It became playable in Friendly Battles on 19/1/17. The mechanics and gameplay of the challenge were identical to that of the Crown Duel Challenge. However, it had no free entries, but there were two versions of the Draft Challenge; a Classic Draft Challenge and a Grand Draft Challenge, which had the same entry costs and rewards as a Classic Challenge and a Grand Challenge respectively. It retroactively renamed the fourth Special Event Challenge, the "Crown Duel Challenge", to the "Draft Challenge". Players who participated in the fourth Special Event Challenge also had it listed as "Draft Challenge" in the tournament section of the activity log.
  8. The eighth Special Event Challenge was the "Battle Ram Challenge", which started on UTC 8:00 3/2/17 and lasted for 3 days, but was not playable in Friendly Battles. This is a featured card challenge in which players build a deck around the Battle Ram, locked in the first slot, in which they have access to all cards. The battle ram challenge was split into two types: Grand Battle Ram Challenge and Classic Battle Ram Challenge; the Grand Battle Ram Challenge has the same rewards as the Grand Challenge along with one-time rewards and the Classic Battle Ram Challenge having the same rewards as the Classic Challenge along with one-time rewards. The Grand Battle Ram Challenge takes 100 Gem to enter whereas the Classic Battle Ram Challenge takes 10 Gem, but the Classic Battle Ram Challenge offers less one-time rewards and prize.
  9. The ninth Special Event Challenge was the Draft Challenge. It was available in Friendly Battles from 16/2/17 8:00 UTC until 20/2/17 8:00 UTC and the Challenge started on 17/2/17 8:00 UTC . This challenge is mostly identical to the earlier Draft Challenge, the only difference being that there is now a free entry for the Classic Draft Challenge.
  10. The tenth Special Event Challenge was a Draft Challenge. It was available in Friendly Battles from 2/3/17 8:00 UCT until 6/3/17 8:00 UCT and the Challenge started on 3/3/17 8:00 UCT.
  11. The eleventh Special Event Challenge was the "Bandit Draft Challenge" which started on UTC 8:00 17/3/17 and lasts for 3 days. The challenges gameplay was the same as the "Draft Challenge" but one of the players is guaranteed to have a Bandit as a selection. One twist about this challenge though, was that there are One Time Rewards. Once you get to a certain amount of wins you will be able to claim the rewards. If you restart the challenge and accrue wins up to the point of the one-time reward, you will not be able to claim them again. These rewards can be found in the table below.
    • It has half the rewards of a Grand Challenge, but has one free entry and then it costed 100 Gem for every entry after that.
    • This is the first Special Event Challenge in which players can aim for the Challenge Chest, the Crown Chest and the Clan Chest simultaneously, as its duration almost coincides with a Clan Chest event.
  12. The twelfth Special Event Challenge was the "Retro Royale Challenge", which started on UTC 8:00 30/3/17. It costed 10 Gem to re-enter and had one free entry. In this challenge, players built decks consisting of the original 42 cards that were present in Clash Royale's soft launch. Like all challenges that require building a special deck, players will have access to all eligible cards they do not have yet, and all cards are adjusted to Tournament level. Similar to the earlier Bandit Draft Challenge, there are One Time rewards. Unlike previous challenges, the top prize is obtained after achieving only 6 wins instead of 12. The Challenge Chest rewards at 6 wins are slightly higher than in a Classic Challenge.
  13. The thirteenth Special Event Challenge was the "Valkyrie Mini Challenge", which started on UTC 14:15 12/4/17 and lasted for 1 day. This is the first small card challenge and is a draft challenge. The one-time rewards were Valkyries at each of the 3 wins. There was no free entry. Each entry costed 10 Gem.
  14. The fourteenth Special Event Challenge was the Epic Challenge, which started on UTC 7:00 14/4/17 and lasted for 3 days. It had one free entry, and each subsequent entry costed 10 Gem.
    • The top prize is obtained after achieving only 9 wins instead of 12. The Challenge Chest rewards at 9 wins were slightly higher than in a Classic Challenge.
    • One-time rewards were Epic Cards.
    • All cards the players have unlocked are usable. Players weren't forced to use a deck containing entirely of Epic cards in this Challenge.
  15. The fifteenth Special Event Challenge was the "Musketeer Card Challenge", which is a draft challenge started on UTC 9:00 19/4/17 and lasted for 1 day. The rules and rewards were similar to the Valkyrie Mini Challenge, the only difference being the card featured. This challenge takes 10 Gem to enter.
  16. The sixteenth Special Event Challenge was the "Prince Card Challenge" which is a draft challenge that started on the 26/04/2017 and lasted for 1 day. It is similar to the other card challenges. The only difference is the card featured. Due to the different rarity of the Prince compared to the other previously featured cards, the one-time rewards were adjusted. This challenge took 10 Gem to enter. The special stack offer offers 3 Princes for 200 gems and 6 Princes for 380 gems.
  17. The seventeenth Special Event Challenge was the "Heal Draft Challenge", which started on UTC 7:00 28/4/17 and lasted for 3 days. The rules and rewards are similar to the Bandit Draft Challenge, the only differences being the card featured and the one-time rewards. This challenge took 100 Gem to re-enter after the free entry.
  18. The eighteenth Special Event Challenge was the Tombstone Card Challenge which started on UTC 7:00 3/5/17 and lasted for 1 day. The rewards are similar to the previous Card Challenges except the max wins is now 6 instead of the usual 3 in card challenges. This time, you build a deck with any cards you want as long as it uses the Tombstone (it is locked in the first slot). This challenge took 10 Gem to enter. The stack offer offers 12 Tombstones for 50 gems and 100 Tombstone for 380 gems.
  19. The nineteenth Special Event Challenge is the Hog Rider Card Challenge which started on UTC 7:00 10/5/17 and lasted for 1 day. The rewards the same as the eighteenth Challenge, the Tombstone Card Challenge. This time, it is back to Draft mode instead of building your own deck with the featured card. The offer stack offers 200 gems for 50 Hog Riders and 380 gems for 100 Hog Riders.
  20. The twentieth Special Event Challenge was the "Double Elixir Draft Challenge", which started UTC 8:00 12/5/17. It is a combination of the Double Elixir Challenge and the Draft Challenge. It had one free entry. It costed 100 Gem to re-enter and had half the rewards of a Grand Challenge as well as Gold as one-time rewards. The special pack offers a magical chest of your arena and 80 gems for the cost of $4.99.
  21. The twenty-first Special Event Challenge was the Wizard Card Challenge which started on UTC 7:00 17/5/17 and lasted for 1 day. The one-time rewards were Wizards. There was no free entry. Each entry cost 10 Gem. The Wizard stack offers 50 Wizards for 4000 Gold and 100 Wizards for 7500 Gold.
  22. The twenty-second Special Event Challenge was the Mini P.E.K.K.A Card Challenge which started on UTC 8:00 24/5/17 and lasted for 1 day. The one-time rewards were Mini P.E.K.K.A. cards. There was no free entry. Each entry cost 10 Gem.
  23. The twenty-third Special Event Challenge was the "Night Witch Draft Challenge" which started on UTC 8:00 26/5/17 and lasted for 3 days. The challenges gameplay was identical to that of the "Bandit Draft Challenge"; the only difference was the card featured. Again, it had half the rewards of a Grand Challenge, but had one free entry and then it costed 100 Gem for every entry after that.
  24. The twenty-fourth Special Event Challenge was the "Double Elixir Draft Challenge", which started UTC 8:00 9/6/17. It was the same as the previous Double Elixir Challenge, but was a Draft Challenge, like the Night Witch Draft Challenge. It granted one free entry.
  25. The twenty-fifth Special Event Challenge was the Witch Card Challenge which started UTC 8:00 14/6/17 and lasted for 1 day. The one-time rewards were Witches. It was a Draft Challenge.
  26. The twenty-sixth Special Event Challenge was the Fireball Challenge which started on UTC 8:00 21/6/17 and lasted for 1 day. The one-time rewards were Fireball cards. There was no free entry. Each entry costed 10 Gem. It was a Special Card Challenge rather than a Draft Challenge.
  27. The twenty-seventh Special Event Challenge was the "Bats Draft Challenge" which started on UTC 7:00 23/6/17 and lasted for 3 days. The challenge's gameplay was similar to previous Draft Challenges, the only differences were the card featured and the one-time rewards. As a common card, the sheer amount of cards gain were be higher. Again, it had half the rewards of a Grand Challenge, but had one free entry and then it costed 100 Gem for every entry after that.
  28. The twenty-eighth Special Event Challenge was the Mortar Challenge which started on UTC 8:00 28/6/17 and lasted for 1 day. The one-time rewards were Mortar cards. There was no free entry. Each entry costed 10 Gem.
  29. The twenty-ninth Special Event Challenge was the "2v2 Challenge" which started on 30/6/17 and lasted for 3 days. It granted one free entry. Every entry after that costed 10 Gem.
  30. The thirtieth Special Event Challenge was the Furnace Challenge which started on UTC 8:00 5/7/17 and lasted for 1 day. The one-time rewards were Furnace cards. There was no free entry. Each entry costed 10 Gem.
  31. The thirty-first Special Event Challenge was the "2v2 Draft Challenge" which started on UTC 7:00 7/7/17 and lasted for 3 days. It granted one free entry, and each subsequent entry costed 10 Gem.
  32. The thirty-second Special Event Challenge was the Clone Card Challenge which started on UTC 7:00 12/7/17 and lasted for 1 day. The one-time rewards were Clone cards. There was no free entry. Each entry costed 10 Gem.
  33. The thirty-third Special Event Challenge was the "2v2 Sudden Death Challenge" which started on UTC 7:00 14/7/17 and lasted for 3 days. It granted one free entry.
  34. The thirty-fourth Special Event Challenge was the Royal Giant Card Challenge which started on UTC 7:00 19/7/17 and lasted for 1 day. The one-time rewards were Royal Giant cards.
  35. The thrity-fifth Special Event Challenge was the 2v2 Double Elixir Draft Challenge which started on UTC 7:00 21/7/17 and lasted for 3 days. It granted one free entry.
  36. The thirty-sixth Special Event Challenge was the Balloon Card Challenge which started on UTC 7:00 26/7/17 and lasted for 1 day. The one-time rewards were Balloon cards.
  37. The thirty-seventh Special Event Challenge was the "Cannon Cart 2v2 Draft Challenge" which started on UTC 7:00 28/7/17 and lasted for 3 days. It granted one free entry, and each subsequent entry costed 100 Gem.
  38. The thirty-eighth Special Event Challenge was the Knight Card Challenge which started on UTC 7:00 2/8/17 and lasted for 1 day. The one-time rewards were Knight cards.
  39. The thirty-ninth Special Event Challenge was the "Triple Elixir Challenge", which started on UTC 7:00 4/8/17 and lasted for 3 days. It became playable in Friendly Battles on 3/8/17.
  40. The fortieth Special Event Challenge was the Mega Minion Challenge which started on UTC 7:00 9/8/17 and lasted for 1 day. The one time rewards were Mega Minion cards.
  41. The forty-first Special Event Challenge was the "Legendary Challenge", which started on UTC 7:00 11/8/17 and lasted for 3 days.

Statistics

King's Cup Decks
Deck Name Deck
X-Bowler
FireballCard
Level 7
BowlerCard
Level 4
X-BowCard
Level 4
ZapCard
Level 9
PrincessCard
Level 1
MiniPEKKACard
Level 7
MysteryCard
Level
MysteryCard
Level
The Frozen Hog
HogRiderCard
Level 7
FreezeCard
Level 4
IceWizardCard
Level 1
PoisonCard
Level 4
KnightCard
Level 9
SpearGoblinsCard
Level 9
MysteryCard
Level
MysteryCard
Level
Dark Lightning
LumberjackCard
Level 1
DarkPrinceCard
Level 4
LightningCard
Level 4
SpearGoblinsCard
Level 9
ArchersCard
Level 9
SkeletonArmyCard
Level 4
MysteryCard
Level
MysteryCard
Level
The Raging Balloon
ArchersCard
Level 9
WitchCard
Level 4
RageCard
Level 4
BalloonCard
Level 4
MinionsCard
Level 9
ZapCard
Level 9
MysteryCard
Level
MysteryCard
Level
Mirror, Miner, Muskies
MinerCard
Level 1
ThreeMusketeersCard
Level 7
KnightCard
Level 9
ZapCard
Level 9
ElixirCollectorCard
Level 7
MirrorCard
Level 4
MysteryCard
Level
MysteryCard
Level
Go-Log-Go
GolemCard
Level 4
TheLogCard
Level 1
ElixirCollectorCard
Level 6
ArchersCard
Level 9
MusketeerCard
Level 7
MinionHordeCard
Level 9
MysteryCard
Level
MysteryCard
Level
Guaranteed Battle Rams in Battle Ram Challenge
Wins Classic Challenge Grand Challenge
0-400
5-6110
7-8220
9-10330
11440
12550
One Time Rewards in Bandit Draft Challenge
Wins One Time Reward
21x Golden Chest *
48,000x Gold
61x Magical Chest *
925,000x Gold
121x BanditCard
One Time Rewards in Retro Royale Challenge
Wins One Time Reward
110x Gem
21x Silver Chest *
31x Golden Chest *
51x Magical Chest *
63000x Gold
One Time Rewards in Valkyrie Mini Challenge
Wins One Time Reward
13x ValkyrieCard
25x ValkyrieCard
38x ValkyrieCard
One Time Rewards in Epic Challenge
Wins One Time Reward
33x Epic Cards
66x Epic Cards
99x Epic Cards
One Time Rewards in Musketeer Card Challenge
Wins One Time Reward
13x MusketeerCard
25x MusketeerCard
38x MusketeerCard
One Time Rewards in Prince Card Challenge
Wins One Time Reward
11x PrinceCard
21x PrinceCard
31x PrinceCard
One Time Rewards in Heal Draft Challenge
Wins One Time Reward
42,500x Gold
610x HealCard
81x Giant chest *
1025,000x Gold
12100x HealCard
One Time Rewards in Tombstone Card Challenge
Wins One Time Reward
25x TombstoneCard
410x TombstoneCard
615x TombstoneCard
One Time Rewards in Hog Rider Card Challenge
Wins One Time Reward
25x HogRiderCard
410x HogRiderCard
615x HogRiderCard
One Time Rewards in Double Elixir Draft Challenge (max 12 win version)
Wins One Time Reward
24,000x Gold
58,000x Gold
816,000x Gold
1032,000x Gold
1264,000x Gold
One Time Rewards in Wizard Card Challenge
Wins One Time Reward
25x WizardCard
410x WizardCard
615x WizardCard
One Time Rewards in Mini P.E.K.K.A Card Challenge
Wins One Time Reward
25x MiniPEKKACard
410x MiniPEKKACard
615x MiniPEKKACard
One Time Rewards in Night Witch Draft Challenge
Wins One Time Reward
21x Golden Chest *
48,000x Gold
61x Magical Chest *
925,000x Gold
121x NightWitchCard
One Time Rewards in Double Elixir Draft Challenge (max 9 win version)
Wins One Time Reward
11,500x Gold
33,000x Gold
56,000x Gold
712,000x Gold
924,000x Gold
One Time Rewards in Witch Card Challenge
Wins One Time Reward
21x WitchCard
41x WitchCard
61x WitchCard
One Time Rewards in Fireball Challenge
Wins One Time Reward
25x FireballCard
410x FireballCard
615x FireballCard
One Time Rewards in Bats Draft Challenge
Wins One Time Reward
32,500x Gold
65,000x Gold
850x BatsCard
101x Giant chest *
12500x BatsCard
One Time Rewards in Mortar Challenge
Wins One Time Reward
250x MortarCard
4100x MortarCard
6150x MortarCard
One Time Rewards in 2v2 Challenge
Wins One Time Reward
310x Gem
51x Epic Card
72,000x Gold
91x Magical Chest *
One Time Rewards in Furnace Challenge
Wins One Time Reward
25x FurnaceCard
410x FurnaceCard
615x FurnaceCard
One Time Rewards in 2v2 Draft Challenge
Wins One Time Reward
31x Golden Chest *
51,000x Gold
710x Rare Cards
95,000x Gold
One Time Rewards in Clone Card Challenge
Wins One Time Reward
21x CloneCard
41x CloneCard
61x CloneCard
One Time Rewards in 2v2 Sudden Death Challenge
Wins One Time Reward
31,000x Gold
510x Gem
72x Epic Cards
91x Giant chest *
One Time Rewards in Royal Giant Challenge
Wins One Time Reward
250x RoyalGiantCard
4100x RoyalGiantCard
6150x RoyalGiantCard
One Time Rewards in 2v2 Double Elixir Draft Challenge
Wins One Time Reward
330x Common Cards
510x Rare Cards
72x Epic Card
91x LegendChest *
One Time Rewards in Balloon Challenge
Wins One Time Reward
21x BalloonCard
41x BalloonCard
61x BalloonCard
One Time Rewards in Cannon Cart 2v2 Draft Challenge
Wins One Time Reward
32,500x Gold
65,000x Gold
85x CannonCartCard
1010,000x Gold
1210x CannonCartCard
One Time Rewards in Knight Challenge
Wins One Time Reward
250x KnightCard
4100x KnightCard
6150x KnightCard
One Time Rewards in Triple Elixir Challenge
Wins One Time Reward
23,000x Gold
56,000x Gold
812,000x Gold
1024,000x Gold
1248,000x Gold
One Time Rewards in Mega Minion Challenge
Wins One Time Reward
25x MegaMinionCard
410x MegaMinionCard
615x MegaMinionCard
One Time Rewards in Legendary Challenge
Wins One Time Reward
21,000x Gold
540x Rare Cards
85x Epic Card
1020,000x Gold
121x LegendChest *
One Time Rewards in Crown Championship Challenge
Wins One Time Reward
22,500x Gold
51x Giant chest *
91x Magical Chest *
141x LegendChest *
20250,000x Gold

*The chest rewards are based on your current Arena and can be instantly opened.