I made up some kind of a game recently in my mind. We just build our empire. Like, we build defenses. All of them take some turns to build. With troops some of them generate you can invade other empires and take their buildings. So basically a wiki version of CoC.
We start with Headquarters, which have 1000 HP and 300 damage.
NO DOUBLEPOSTING
NOTE: ONLY THINGS THAT HAVE HIGHER DAMAGE THAN SOMETHING'S HP CAN KILL IT.
Building List: (will be updated)
Building | Number of turns it takes to build it | HP | Damage | Other functions |
---|---|---|---|---|
Turret | 2 | 500 | 200 | Shoots. Pretty simple. Place a lot of them. |
Mini Shield | 5 | 1500 | 0 | You can place it somewhere so it will take all of the damage. You can't attack anything other unless it is destroyed. fortunately, it is an exception from the rule so every troop can kill it but 2000/troop's damage (can be rounded up)=number of turns it takes. |
Bayonet Troops | 3 | 500 | 200 melee, 100 ranged | Three melee and ranged troops to attack or defend. |
Bayonet Troop Spawner | 20 | 700 | 200 melee 100 ranged, because Bayonet troops | A building that spawns Bayonet Troops, one per turn. |
Mortar | 7 | 400 | 501 | A building that shoots massive boulders that deal 501 damage. Made specifically to counter Bayonets. Splash damage, meaning it can shoot 3 things at once. |
Mini X-Bow | 15 | 700 | 1000 | A building that deals monstruous damage per turn, but can be overwhelmed since it's not splash. |
hope you'll enjoy