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KnightCard
"A tough melee fighter. The Barbarian's handsome, cultured cousin. Rumor has it that he was knighted based on the sheer awesomeness of his mustache alone."

Summary

  • The Knight is unlocked from the Training Camp (Tutorial).
  • He is a single-target, melee troop with moderate-high hitpoints and moderate damage.
  • A Knight card costs 3 Elixir to deploy.
  • The Knight wields a long sword and has a blonde mustache.

Strategy

  • The Knight's statistics are all very moderate. This makes him a very versatile card.
  • Use the Knight as a meat shield for smaller troops, as it has fairly high hitpoints.
  • Alternatively, the Knight can be used to back up higher hitpoint troops, such as the Giant Skeleton or Giant.
  • The Knight can only target one target at a time. Using cards such as Guards or Skeleton Army will distract and overwhelm the Knight.
  • With high hitpoints and decent damage, he can be played both offensively and defensively.
  • He can survive a hit or two from a Prince, although Swarms are still recommended over a Knight.
  • However, take the advantage of baiting their swarm card or Inferno Tower with this card for your larger units.
  • He can be supported with Skeletons, Goblins, or Spear Goblins to deal quick and great damage. This combo is not only cheap but versatile. It also gives you enough time and Elixir to defend against your opponent. Deploy a splash troop like the Bomber in case the combo fails.
  • He is good for taking out small swarms of weak troops or low health units because of his good damage and fast attack speed.
  • The Knight is actually a good counter to cards such as the Dark Prince, Executioner, and the Miner due to his higher health, damage per second, and, in the case of the first two, Elixir advantage.
  • The Knight can also be used as a cheap tank, as he has high health for his elixir cost.
  • It's very effective to use it against support cards such as Spear Goblins and Witch due to its fast hit speed, high health, and most of all, positive elixir trade.
  • The player should not ignore the Knight since he can actually deal great damage to a Princess Tower solo. They should use cheap troops like Skeletons to pull him towards the center so that the Knight gets distracted and can't get to towers easily.

History

  • The Knight was released with Clash Royale's soft launch on 4/1/16.
  • On 18/5/16 a Balance Update increased the Knight's hitpoints by 10%.

Trivia

  • The Knight deals the same damage as a Royal Giant or Barbarians of equal level.
  • From the Knight's description, Knights and Barbarians are said to be distant cousins, due to their physical similarities, and especially their awesome mustaches. In fact, they do the same damage per hit as mentioned above, but the Knight has a faster hit speed, so he has a higher damage per second.
  • When a Knight is defeated, his fallen sword is embedded in the Arena's ground, similar to the Dark Prince whose weapon is dropped, but not kept in the ground.
  • When the Knight attacks, he will say things like, "Rrah!" , "Ha-ha!" or "Hawk!"
  • In the tutorial, the Knight is the first card you are told to use, although it is not required that you place him down first.
  • The Knight used to have shoulder pads which were colored blue or red depending on the side. This was later removed.

Statistics

Cost
Elixir
Hit Speed
Icons stats dmg speed
Speed
Icons stats speed
Deploy Time
DeployTime
Range
Icons stats range
Target
Icons stats target
Count
Icons stats troop count
Transport
MovementMethodIcon
Type
CardTypeIcon
Rarity
RarityIcon
31.1 secMedium (60)1 secMeleeGroundx1GroundTroopCommon
Level
LevelIcon
Hitpoints
Icons stats hp
Damage
Icons stats dmg
Damage per second
Icons stats dmg dps
16607568
27268274
37989081
48779990
596310999
61,056120109
71,161132120
81,273144130
91,399159144
101,537174158
111,689192174
121,854210190
132,039231210

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