“The bigger the skeleton, the bigger the bomb. Carries a bomb that blows up when the Giant Skeleton dies.”
The Giant Skeleton is unlocked from the Bone Pit (Arena 2). He is a single-target, melee troop with high hitpoints and moderate damage that deals very high death damage when defeated. A Giant Skeleton card costs 6 Elixir to deploy. He appears as a colossal skeleton holding a large explosive, which, upon his death, is 'carelessly' dropped, dealing an enormous amount of damage to all enemy troops/buildings surrounding it. The bomb explodes 3 seconds after it is dropped.
The Giant Skeleton is effective to use as a meat shield for other troops. This makes it a good card to use as a buffer for spawner buildings, as any card that takes out the Giant Skeleton will be taken out by its bomb afterwards while the spawner cooks up troops. They will continue unopposed to the Crown Tower. However, it is not very interchangeable with a Giant, as the Giant Skeleton will attack any troop, not only buildings.
It is excellent for taking out large swarms of troops due to its death damage, completely wrecking pushes. The Giant Skeleton is very effective as a distraction card, as most cards that your opponent deploys to counter it (i.e. Barbarians, Musketeer, Valkyrie) will be taken out by the death damage for a positive Elixir trade if more than one card is on the battlefield.
If you are stopping a push that has fast troops such as Lumberjack and Elite Barbarians, you can use the Tornado spell to pull them and any other support troops to the bomb.
The Giant Skeleton is also useful for taking out Crown Towers since when the bomb explodes upon the Giant Skeleton's death, it will deal a lot of damage to the Tower.
Using Clone when the Giant Skeleton reaches the tower will double the Death Damage. This can also be good for defense since it will stop all troops but tanks but make sure you get a good elixir trade because it does cost 9 Elixir.
It is imperative to eliminate troops that may attack the Giant Skeleton so that it can get the giant bomb to the enemy Crown Tower and deal immense damage.
If a Mini P.E.K.K.A. is placed behind a Giant Skeleton it will deal heavy damage to the tower. The Giant Skeleton can blow up the tower and act as a tank while the Mini P.E.K.K.A. destroys. However, it is very weak to swarms so bring a good spell.
The player can devastate an enemy's Crown Tower by placing the Giant Skeleton with the Balloon so that the opponent is forced into trying to distract and kill both of them.
The Inferno Tower is an effective counter, as it can easily take down a Giant Skeleton without a large group of troops and unnecessary usage of Elixir. If you don't want your Inferno Tower to get destroyed by the bomb, pull the Giant Skeleton away from your Inferno with Skeletons.
Giant Skeletons are also well countered by swarms of troops like Barbarians, Minions, and the Minion Horde, or troops with good hitpoints and damage like the Knight or Mini P.E.K.K.A. However, Barbarians must always be placed behind the Giant Skeleton so that they have enough time to run away before being blown up.
A reliable if not very efficient way of countering (or at least delaying) a Giant Skeleton is to drop a Giant in front of the Crown Tower. The Giant will ignore the Giant Skeleton's really slow damage per second and trundle onward, luring the Giant Skeleton (and more importantly, its bomb) away from the Crown Tower.
Pairing a Giant Skeleton with a Bowler is a very good idea. After the Giant Skeleton dies, the Bowler will knock back fast troops that can escape the bomb such as Lumberjack back to the bomb radius and kill him. This trick is powerful on defence.
The Giant Skeleton was added with Clash Royale's soft launch on 4/1/16.
On 2/2/16, the February 2016 Update added the Death Damage on the Giant Skeleton's card info screen.
On 29/2/16, the March 2016 Update increased the Giant Skeleton's hitpoints by 11% and bomb timer to 3 sec (from 1 sec).
According to one of Clash Royale's Loading Screen Hints, the Giant Skeleton "carelessly" drops his bomb upon death.
The Giant Skeleton, the Balloon, the Golem and the Ice Golem are the only four troops in the game that deal Death Damage.
It is the only troop-targeting card that deals Death Damage.
The Death Damage of the Giant Skeleton is several times more powerful than that of the Balloon. However, the Balloon's normal attacks are nearly as strong as the Giant Skeleton's Death Damage. Nevertheless, both of their strongest attacks are just as slow as each other; 3 seconds.
The bomb and barrel of the Giant Skeleton appear to be taken from a Giant Bomb trap from Clash of Clans.
The Giant Skeleton sports a team-colored ushanka (a Russian fur cap) on its head. He also appears to have an underbite as his card picture shows. The Guards and Minions share the same trait as the Giant Skeleton.
He and the Mega Knight are currently the only tanks to move at a medium speed, making them the fastest tanks.
As of the November 2016 update, the Giant Skeleton makes a laughing sound when deployed, possibly a reference to the Clash Royale commercial, Giant Skeleton.