FANDOM


LavaHoundCard
BalloonCard
ZapCard
FireballCard
ElixirCollectorCard
InfernoDragonCard
MegaMinionCard
GoblinGangCard

Introduction

Hi! This is a good deck, it got me to Hog Mountain.

Deck Information

Page Created by: Punxe
Minimum Recommended King Level: 8
Maximum Recommended King Level: 11
Arena Required: Jungle Arena
Average Elixir Cost: 4.3

Card Roles

Lava Hound: Your main tank.
Balloon: Your main win condition.
Zap: Your small troops killer.
Fireball: Your glass cannons killer.
Elixir Collector: Used to get an Elixir advantage over your opponent.
Inferno Dragon: Your tank killer.
Mega Minion: Your defensive and support troop, used to kill glass cannons or support your push.
Goblin Gang: Your swarm card, use it to stop heavy hitters like Prince, Mini P.E.K.K.A., and Elite Barbarians.

Strategy

  • Use the Lava Hound, the Balloon, and the Mega Minion in your push. Fireball + Zap defenses like Wizards or Musketeers.
  • The main threat to this deck is Minion Horde. If you know they have Minion Horde, you can pre-fireball before the Minions deal too much damage to your troops.
  • use Inferno Dragon to kill tanks like Giant and Golem. If they have Electro Wizard, surround it with Goblin Gang. Use Mega Minion to take out the support like Wizards or Musketeers.
  • Put down your Elixir Collector as often as possible, but never after the 1-minute mark. Even if your opponent gets significant tower damage, it's OK. This is a beatdown deck, so you can make an unstoppable push and get their tower.
  • Direct counters to this deck are: Executioner + Tornado; Minion Horde, Zap bait, Golem + Lightning.