Earlier, I made the Skelewitch Deck (Link: Now, it's been improved to suit higher arenas.

Deck Information

Page Created by: Galleigo
Minimum Recommended King Level: 4
Maximum Recommended King Level: 6
Arena Required: Spell Valley
Average Elixir Cost: 4

Card Roles

Fire Spirits: AoE damage if other cards are not available. Fire Spirits are easy to get, cheap to play, and do their jobs. They will stay in your deck for a long time.
Skeleton Army: Kill all the damage per second troops, also useful for Crown Tower damage if the opponent leaves.
Prince: Similarly to the original Knight, this Prince also attacks a single target. The difference is that the Prince has a lower hit speed, but much higher damage. His charge ability can also push slower units, like the Giant Skeleton, towards the tower faster.
Goblin Barrel: Goblin Barrel is useful if a Giant Skeleton, Baby Dragon, or Prince can distract. If left alone, they can annihilate a Tower in seconds.
Baby Dragon: The Prince serves as an OK DPS troop, so I removed the Mini P.E.K.K.A. and put another AoE troop - the Baby Dragon. Decent hitpoints, can kill Balloons, distracts Towers, and catches attention. Nice.
Poison: Similar to Arrows. Helps injure pushes too.
Witch: AoE again. Good against DPS (Skeletons) and can do huge damage to towers (Skeletons)!
Giant Skeleton: Tank while doing Crown Tower damage.


  • Start with Prince and then use Goblin Barrel. Opponent may or may not respond with Skeleton Army, so respond with a predictive poison in front of their arena tower. This will usually take a tower in lower arenas
  • Use Fire Spirits to kill Minion Horde and Skeleton Army
  • Your ultimate push will be a Giant Skeleton in front, with a Witch behind, with a Prince all the way at the back to boost everyone forward and protect against valkyries. After this, you can use a Goblin Barrel to deal extra damage and poison to help out with wizards and swarms
  • Skeleton Army to kill Princes, P.E.K.K.A.s, Mini P.E.K.K.A.s, etc. Then use witch if they zap it
  • By the way, this deck is almost the same as The Ultimate Push, also by me. The difference is the Poison which results in different gameplay.