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GiantSkeletonCard
WitchCard
ZapCard
InfernoTowerCard
HogRiderCard
GoblinBarrelCard
SkeletonArmyCard
ArchersCard

Introduction

Hi! This deck boosted me to Arena 9 from Arena 7 with no defeats. This is a deck that mainly uses Giant Skeleton's death damage and at the same time using Hog Rider and Goblin Barrel. Hope you guys do well!

Deck Information

Page Created by: Nahel Argama
Minimum Recommended King Level: 8
Maximum Recommended King Level: 12
Arena Required: Spell Valley
Average Elixir Cost: 3.9

Card Roles

Giant Skeleton: Giant Skeleton is the main tanker in this deck.
Witch: Witch supports Giant Skeleton or Hog Rider and also provides a good defense against the Prince.
Zap: Zap is a 2 Elixir spell that is used to take out skeletons, goblins, and minions. Zap them and destroy them!
Inferno Tower: Inferno Tower, the nightmare of all tankers. Burn down your enemy's tankers and even their Hog Riders.
Hog Rider: Hog Rider is efficient when using with Goblin Barrel or with the Witch. Only use when your Zap is on queue!
Goblin Barrel: Goblin Barrel sends 3 goblins, wherever you want. Use it with Giant Skeleton or Hog Rider and deal MASSIVE damage to your enemy's tower!
Skeleton Army: Skeleton army can be used when you don't have enough Elixir or you cannot use your Inferno Tower.
Archers: Archers are used to take down skeletons, goblins, and minions. Also, they work as a great defense against Balloons!.

Strategy

  • Archers can be used to distract enemies when you don't have many Elixirs.
  • Giant Skeletons can be used for defense, using its Death Damage!
  • Giant Skeleton and Witch deal great damage when used together!
  • Giant Skeleton needs to be at least Level 3 for its maximum efficiency.
  • Witch needs to be at least Level 2.
  • Zap needs to be at least Level 8.
  • Archers must be at least Level 8.
  • Hog Rider and Inferno Tower must be at least Level 5.