Another Hog Cycle deck. For players fortunate enough to get their hands on these 4 Legendaries!

Deck Information

Page Created by: Lryan8622
Minimum Recommended King Level: 9
Maximum Recommended King Level: 13
Arena Required: Frozen Peak
Average Elixir Cost: 2.9

Card Roles

Princess: Your primary anti-swarm unit. Plant her at the edge of the bridge for guaranteed chip damage on the opponent's tower. You may use in conjunction with the Hog Rider and Zap.
Ice Wizard: Your secondary defense unit and tertiary anti-swarm unit. Use with Zap to take out Minions with ease or to slow down units for the Inferno Tower to roast them. Use as a counter for Miner.
Miner: A surprise tank for the Hog Rider. Use it with Ice Spirit for nice chip damage. Use with the Hog Rider for maximum damage output.
The Log: Your second anti-swarm card. Use it to take out Skeleton Army, reset Prince and Dark Prince's charge attacks or to make enemy troops retarget. Best used to clear a path for the Hog Rider.
Hog Rider: Your main win condition. Use in conjunction with the 4 Legendaries for maximum effect. Use with Ice Spirit and Zap. Try to Pig Push to avoid poorly placed enemy defense buildings.
Ice Spirit: For cycling and buying you time on defense. Use it to counter Balloon Giant push with Inferno Tower, or to kite or use with Princess and/or Hog Rider.
Zap: A versatile spell that can reset the enemy Inferno Tower or Sparky, countering Minions with Ice Wizard or Princess and retargeting troops.
Inferno Tower: Your primary defense card. Takes out Lava Hound, Golem, Giant, Royal Giant, P.E.K.K.A., or the enemy's Hog Rider with ease.


  • Keep pressuring opponents with cheap and small pushes to force them into wasting Elixir.
  • This deck works great on ladder and tournaments. It looks good too!
  • This is a variation of the many Hog Cycle decks in existence. No copyright infringement intended.
  • A straightforward deck to use. Be cautious when dealing with Lava Hound decks.