- Page Created by: 1089Royale
- Minimum Recommended King Level: 6
- Maximum Recommended King Level: 9
- Arena Required: Spell Valley
- Average Elixir Cost: 3.6
- Arrows: To take down any pesky swarms like Minion Hordes.
- Minions: To serve as air support and a great air defense against troops like Balloon when the Musketeer is used in the push
- Musketeer: I added this card for more support, Musketeer can take care of Baby Dragons and other air troops well.
- Valkyrie: To deal with swarms hitting the Prince e.g. Skeleton Army or Witch. Part 2 of the push.
- Inferno Tower: To take down any tanks like Golem, P.E.K.K.A., Giant, LH etc.
- Mirror: The card that you use when your plan messes up horribly.
- Skeleton Army: To defend against single-target troops like Prince, Giant, Hog etc.
- Prince: Main win condition to destroy Arena Towers with his charge damage.
- Use Prince offensively to destroy your enemy's towers, he is weak to swarms so always support him with your Valkyrie and Arrows.
- Support your Prince with Musketeer and the Valkyrie to increase a push's effectiveness.
- Inferno Tower is your only defensive building and main tank killer. Use it only when you need to use it like against tanks and strong building-targeting troops. Also beware of Lightning that can destroy it completely.
- Mirror Arrows against a Zap Bait deck.