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MortarCard
RocketCard
TheLogCard
PrincessCard
EliteBarbariansCard
InfernoTowerCard
TornadoCard
SkeletonArmyCard


Deck Information

Page Created by: Prokop0223
Minimum Recommended King Level: 7
Maximum Recommended King Level: 11
Arena Required: Royal Arena
Average Elixir Cost: 4

Card Roles

Mortar: Mortar is the main part of this deck. Use it whenever possible.
Rocket: Rocket is your second winning method. Its high damage allows you to destroy towers or wreck pushes.
The Log: Spell that used for emergencies, chip damage or against hordes.
Princess: Great defense card against hordes for low cost. Can be replaced with Archers.
Elite Barbarians: Elite Barbarians are great on defense. Use them wisely, as they cost 6 Elixir.
Inferno Tower: The Inferno Tower is a must. You can replace it with other defense, but it's not recommended.
Tornado: Good card that can deal with hordes, pull Royal Giants in range of your Inferno Tower or clump them, so you can kill them easily.
Skeleton Army: One of the best defenses against Elite Barbarians. When used behind the Bowler, you can use it to implict another damage.

Strategy

  • Deploy the Mortar whenever you can and defend it. Try to put it in in front of the river, not the bridge. When your opponent doesn't defend sufficiently, it can destroy half of the Crown Tower.
  • Use the other cards to cycle. Remember to throw some Rockets on the Tower during the battle!