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IceSpiritCard
ZapCard
MinerCard
SkeletonArmyCard
LumberjackCard
PrinceCard
NightWitchCard
GiantSkeletonCard

Introduction

A good Clan Battle deck, featuring the newly released Night Witch.

Deck Information

Page Created by: GLeen1230
Minimum Recommended King Level: 9
Maximum Recommended King Level: 9
Arena Required: Frozen Peak
Average Elixir Cost: 3.5

Card Roles

Ice Spirit: Used for support and cycle.
Zap: Used for killing swarms.
Miner: Used for surprise attacks, and tanks for offensive units.
Skeleton Army: Used as a 2nd to main defence.
Lumberjack: Used for support and offencive play.
Prince: Used as a main offence.
Night Witch: Used for offence and defence.
Giant Skeleton: Used as a main defence.

Strategy

  • Due to clan battle having a ton of glass cannons, Skeleton Army won't be too reliable to defend, but the Giant Skeleton would work much better, due to his death bomb.
  • However, Skeleton Army will still work better on solo high damage dealer, such as Mini P.E.K.K.A.
  • Offensively, the Prince will give speed to Giant Skeleton while Night Witch will support with her Bats, dealing tons of damage.
  • Night Witch will also defend Balloons with her Bats.
  • Miner will tank on offence if the Giant Skeleton dies, bringing the Lumberjack to support and deal a ton of damage with his Rage.
  • Ice Spirit and Zap is best used when encountering Minion Horde.