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“Runs fast, shoots far and chews gum. How does he blow darts with a mouth full of Double Trouble gum? Years of didgeridoo lessons.”

The Dart Goblin is a Rare card that is unlocked from the Jungle Arena (Arena 9). It spawns a very fast, single-target, air-targeting, long-ranged, ground troop with low hitpoints and low damage. A Dart Goblin card costs 3 Elixir to deploy.

Strategy

For Battle Decks with this card, click here

  • The Dart Goblin is best used behind a tank such as a Knight or an Ice Golem. The tank will absorb all the damage for the Dart Goblin, and coupled with the Dart Goblin's fast hit speed and high damage per second, the combination could quickly destroy a Crown Tower. However, due to the Dart Goblin’s low hitpoints, it can be countered easily with The Log or Barbarian Barrel for a positive Elixir trade or Arrows for a neutral Elixir trade.
    • Although The Log or Arrows may seem like a good and instantaneous counter to the Dart Goblin, be careful when choosing to use them as your opponent might be using a deck that baits spells.
  • The Dart Goblin's fast attack speed allows it to take care of swarms of small troops quickly. He can also easily counter a Graveyard with the help of the Crown Tower. However, he can't survive or completely take out a Graveyard by himself.
  • Pairing the Dart Goblin with any distraction card, even something as cheap as Skeletons, can counter Elite Barbarians.
  • Pairing the Dart Goblin with a cheap unit like an Ice Spirit can deal significant damage to a Crown Tower or act as a quick defensive combo; however, it is vulnerable to spells like Zap or The Log. For example, the Dart Goblin can take down a Balloon with the help of a Crown Tower, but he will not stop the Balloon's death damage from reaching, and thus damaging the Crown Tower. This can be prevented by using the Ice Spirit.
  • The Dart Goblin is a very effective counter to spawner buildings, particularly the Furnace; he can snipe the Furnace if placed 4 tiles away from the river and 2HKO the spawned Fire Spirit.
  • If there are buildings that are 4 tiles or fewer away from the river on the opponent's side, you can use the Dart Goblin to attack those buildings from your side of the Arena. A Dart Goblin outranges the Bomb Tower, Inferno Tower and Cannon, which can make him an excellent asset in battle to destroy your opponent's defenses and further your advancement plans.
    • Note that the Tesla cannot be outranged because it is only vulnerable to damage when it comes out of the ground to attack. However, if the Tesla placement is 4 tiles from the river and 2 tiles from the Crown Tower, the player can place the Dart Goblin at the very edge of the bridge, and he will ignore the Tesla completely and target the Crown Tower.
  • An effective way of getting some early chip damage on your opponent's Crown Tower is by placing the Dart Goblin right at the bridge if it appears in your starting hand. His range and speed makes it extremely hard to react to and thus will catch the opponent off-guard. Even if the opponent reacts in time, it allows the player to scout the opponent's deck.
  • His range and speed allow him to easily run and get some sizeable damage to a Crown Tower or even finish it off if it has relatively low hitpoints. Even if the Dart Goblin can be defeated in one hit by a Crown Tower, it will still get 2 shots off before dying and 4 shots at full health.
  • The Dart Goblin is excellent at pulling melee units towards the middle of your side of the map due to his very long range. He can engage the unit while they approach him.
  • The Dart Goblin can be used as a distraction card, but at a high cost. It is best used as cheap and effective air defense, that can kill off a Balloon at the bridge by itself, though it allows the death bomb hit to your Tower. Used with another air defense such as an Electro Wizard, it can completely defeat a raged Balloon. It is also indispensable when defending against a Lava Hound.
  • Because of the Dart Goblin's fast attack speed, he is great against tanks like the Giant and Golem. Pair him with other distraction units to prevent further damage from being dealt to the Crown Tower.
  • Skeletons can distract and completely deny the Dart Goblin for 2 less Elixir, but requires some timing.
  • Dart Goblin outranges the 5.5 tile sight range of most troops. Placing Dart Goblin by the river and 2 tiles into the opposite lane will allow him to shoot enemies currently crossing the bridge without being targeted by them, since the distance will be about 7 tiles away. This is especially useful against potent medium-range units like Wizard and Bowler, who will otherwise OHKO the Dart Goblin. This is also useful against the Ram Rider, as he will keep attacking her without her attacking him in return.
  • The Royal Ghost is a very effective counter against the Dart Goblin. With his invisibility, he can completely negate the Dart Goblin's range advantage, and he deals enough damage to OHKO a Dart Goblin of the same Level for a neutral Elixir trade, while taking no damage in return.

Statistics

Cost
Elixir
Hit Speed
Damage Speed
Speed
Speed
Deploy Time
Deploy Time
Range
Range
Target
Targets
Count
Troop Count
Transport
Transport
Type
Type
Rarity
Rarity
3 0.7 sec Very Fast (120) 1 sec 6.5 Air & Ground x1 Ground Troop Rare
Level
Level
Hitpoints
Hitpoint
Damage
Damage
Damage per second
DPS
3 123 62 88
4 135 68 97
5 148 75 107
6 163 82 117
7 179 90 128
8 196 99 141
9 216 109 155
10 237 119 170
11 260 131 187
12 286 144 205
13 314 158 225
14 345 174 248
15 380 191 272

Card Mastery

Type Level/Tier Objective Reward
Damage Dealer
Damage Dealer
1 Deal a total of 145,000 Damage to enemy Troops or buildings 100 Dart Goblin cards
50 XP
2 Deal a total of 435,000 Damage to enemy Troops or buildings 4,000 Gold
50 XP
3 Deal a total of 730,000 Damage to enemy Troops or buildings 150 Gem
50 XP
Hit Maker
Hit Maker
1 Hit enemy Troops a total of 1,400 times 6,000 Gold
125 XP
2 Hit enemy Troops a total of 4,000 times 100 Rare Wild Card
125 XP
3 Hit enemy Troops a total of 7,000 times 9,000 Gold
125 XP
Efficient Attacker
Efficient Attacker
1 Land 10 attacks with a single deploy a total of 80 times! 100 Banner Token
175 XP
2 Land 10 attacks with a single deploy a total of 240 times! 125 Banner Token
175 XP
3 Land 10 attacks with a single deploy a total of 480 times! 150 Banner Token
175 XP

History

2017

  • The Dart Goblin card was added to the game on 13/1/2017.
  • On 16/3/2017, a maintenance break, decreased the Dart Goblin's attack time interval to 0.65 seconds (from 0.7 seconds). This was done to fix some unexpected behaviour that the Dart Goblin showed.

2018

  • On 25/4/2018, the Clan Wars Update, increased the Dart Goblin’s damage by 3%. The update also slightly changed his description. It used to read “Runs fast, shoots far and chews gum. How does he blow darts with a mouth full of gum? Years of didgeridoo lessons.
  • On 5/9/2018, the September 2018 Update, changed it so that Rare cards start at Level 3 and end at Level 13 (from 1 to 11).
  • On 5/11/2018, a Balance Update, increased the Dart Goblin's damage by 4%. This change was voted for by the community.

2019

  • On 4/2/2019, a Balance Update, increased the Dart Goblin's attack time interval to 0.7 seconds (from 0.65 seconds), and increased his first attack time interval to 0.35 seconds (from 0.3 seconds).
  • On 26/11/2019, the End of November 2019 Update, added a card render to the Dart Goblin's card info screen.

2021

2022

2023

Gallery

Trivia

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