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This page is about what cards are in general. To read more about the individual cards in Clash Royale, click here.
Cards-0

Cards are the only method of deploying troops, spells, and buildings onto the battlefield. Deploying cards costs Elixir, which is gradually gained during battle. Cards can be obtained through buying them with Gold in the Shop or finding them in assorted Chests. Duplicate cards obtained will fill up an upgrade meter. Once the meter is full, you can upgrade the card with Gold. All health and damage statistics are increased by roughly 10% per level. Cards that are able to spawn troops, such as the Goblin Hut and Witch, will have their spawned troop level increased by 1 per level.

Types of Cards

There are three main types of cards: troops, spells, and buildings. Generally, spells are temporary and can be cast anywhere in the battlefield, while buildings (which are stationary), troops (which can move) can only be spawned on your territory. There are also 4 card rarities: Common (signified by grey or pale blue), Rare (signified by orange), Epic (signified by purple) and Legendary (signified by a rainbow). Each rarity has a different number of levels.

  • Common cards have 13 different levels.
  • Rare cards have 11 different levels.
  • Epic cards have 8 different levels.
  • Legendary cards have 5 different levels.

Card Comparison

Click a column header to sort a table. The levels of the cards in the tables below are those of the Tournament Standard Rules so that the statistics of the cards are comparable.

Troops

Card
RarityIcon
Cost
Elixir
Health (+Shield)
Icons stats hp
Damage
Icons stats dmg
Hit Speed
Icons stats dmg speed
Damage per Second
Icons stats dmg dps
Spawn/Death Damage
Death damage
Range
Icons stats range
Count
Icons stats troop count
Archers3254861.271052
Baby Dragon41,0641331.68303.51
Balloon51,3967983266272 (Death)Melee1
Bandit378016011600Melee1
Barbarians56361591.41130Melee4
Bats267671.1600Melee5
Battle Ram4756246N/AN/A0Melee1
Bomber33112711.9142051
Bowler51,5962392.595051
Cannon Cart5731 (+731)2031.216905.51
Dark Prince41,030 (+199)2061.31580Melee1
Dart Goblin3216960.6514706.51
Electro Wizard459096 (x2)1.853 (x2)159 (Spawn)51
Elite Barbarians69702541.51690Melee2
Executioner51,010140 (x2)2.464 (x2)04.51
Fire Spirits291178N/AN/A023
Flying Machine45101421142061
Giant53,3442111.51400Melee1
Giant Skeleton62,7931721.5114957 (Death)Melee1
Goblin Gang3167/11099/671.1/1.790/390/0Melee/53/2
Goblins2167991.1900Melee3
Golem84,2562592.5103259 (Death)Melee1
GolemiteN/A864532.52153 (Death)Melee2
Guards390 (+199)901.1810Melee3
Hog Rider41,4082641.61650Melee1
Hunter469669 (x10)2.231 (x10)041
Ice Golem2994702.52870 (Death)Melee1
Ice Spirit119091N/AN/A02.51
Ice Wizard3665691.74005.51
Inferno Dragon41,07030-3500.475-875041
Knight31,3501591.21320Melee1
Lava Hound73,150451.334021
Lava PupN/A17945145026
Lumberjack41,0602000.72850Melee1
Magic Archer449096196071
Mega Minion36952581.6161021
Mega Knight73,3002221.8123444 (Spawn)Melee1
Mini P.E.K.K.A.41,1295981.83320Melee1
Miner31,0001601.21330Melee1
Minions319084184023
Minion Horde519084184026
Musketeer45981761.1160061
Night Witch47502601.51730Melee1
P.E.K.K.A.73,4586781.83760Melee1
Prince51,5363251.42320Melee1
Princess3216140346091
Rascal Boy51,5151101.3840Melee1
Rascal Girl52161101.1100052
Royal Ghost31,1002161.81200Melee1
Royal Giant62,5441591.79306.51
Royal Hogs5695591.1530Melee4
Skeletons167671670Melee3
Skeleton Army367671670Melee14
Skeleton Barrel363667N/AN/A0Melee1
Sparky61,2001,100427504.51
Spear Goblins2110671.739053
Three Musketeers95981761.1160063
Valkyrie41,6542211.41570Melee1
Witch581569169051
Wizard55982341.416705.51
Zappies4440701.64304.53

Defensive Buildings

Card
RarityIcon
Cost
Elixir
Health
Icons stats hp
Life Time
Icons stats deploy time
Damage
Icons stats dmg
Hit Speed
Icons stats dmg speed
Damage per Second
Icons stats dmg dps
Range
Icons stats range
Bomb Tower51,672401761.61106
Cannon3742301270.81585.5
Inferno Tower51,4084035-7040.487-1,7606
Mortar41,219302205443-11.5
Tesla49544019011905.5
X-Bow61,33040260.2510411.5

Passive Buildings

Card
RarityIcon
Cost
Elixir
Health
Icons stats hp
Life Time
Icons stats deploy time
Barbarian Hut71,93660
Elixir Collector688870
Furnace41,00350
Goblin Hut51,29350
Tombstone342240

Damaging Spells

Card
RarityIcon
Cost
Elixir
Damage
Icons stats dmg
Crown Tower Damage
Crown tower damage
Radius
Icons stats radius
Arrows3243864
Barbarian Barrel3280987 Range, 3.9 Width
Fireball45722012.5
Giant Snowball2127453
Lightning68372933.5
Poison46002163.5
Rocket61,2324322
The Log22408411.1 Range, 3.9 Width
Tornado3140N/A5.5
Zap2159562.5

Spawners

Most cards on this spawner table have been mentioned in the above tables with additional information.

Card
RarityIcon
Type
CardTypeIcon
Cost
Elixir
Troop Spawned
Icons stats troop
Spawn Speed
Icons stats deploy time
Maximum Spawned
Icons stats troop count
Barbarian BarrelSpell3BarbariansUpon Breaking1
Barbarian HutBuilding7BarbariansEvery 14 Seconds10
Battle RamTroop4BarbariansUpon Death2
FurnaceBuilding4Fire SpiritsEvery 10 Seconds12
Goblin BarrelSpell3GoblinsUpon Impact3
Goblin HutBuilding5Spear GoblinsEvery 5 Seconds10
GolemTroop8GolemitesUpon Death2
GraveyardSpell5SkeletonsEvery 0.5 Seconds16
Lava HoundTroop7Lava PupsUpon Death6
Night WitchTroop4BatsEvery 7 Seconds and Upon DeathN/A
Skeleton BarrelTroop3SkeletonsUpon Death7
TombstoneBuilding3SkeletonsEvery 2.9 Seconds and Upon Death18
WitchTroop5SkeletonsEvery 5 SecondsN/A

Please note that some cards have been omitted from these tables due to their unique abilities that would make it difficult to compare them to other cards.

History

Trivia

  • You are guaranteed to get 1 Epic during the tutorial.
  • The chest you get is based on the arena in which you battle in, not your current one. You will always fight in the higher arena (Example: if a player from Arena 5 is matched with a player from Arena 4, then they will fight in Spell Valley, which is Arena 5). This means that you can get cards from an Arena that you have not reached yet.
  • Epics can only be requested once every Sunday.
  • Legendary Cards cannot be donated or requested.
  • If your card has reached the max level, you can hold additional cards (100 for Commons, 10 for Rares, 5 for Epics and 1 for Legendary) for donations. When even this meter is maxed out, each card received will give you a certain amount of Gold. This also holds true if you have enough cards to upgrade to the max level but haven't upgraded it yet. For example, when the upgrade meter of a level 13 Common card reaches "5000/5000", each additional card will be converted to 5 Gold.
    • Every Common over the maximum gives 5 Gold.
    • Every Rare gives 50 Gold.
    • Every Epic gives 500 Gold.
    • Every Legendary gives 20,000 Gold.

Statistics

Level Number of Cards Required for Upgrade^
Common Rare Epic Legendary
Unlock1111
22222
34444
410101010
520202020
6505050N/A
7100100100N/A
8200200200N/A
9400400N/AN/A
10800800N/AN/A
111,0001,000N/AN/A
122,000N/AN/AN/A
135,000N/AN/AN/A
Total9,5862,58638636
Level Gold Required for Upgrade
Common Rare Epic Legendary
UnlockN/AN/AN/AN/A
25504005,000
3201502,00020,000
4504004,00050,000
51501,0008,000100,000
64002,00020,000N/A
71,0004,00050,000N/A
82,0008,000100,000N/A
94,00020,000N/AN/A
108,00050,000N/AN/A
1120,000100,000N/AN/A
1250,000N/AN/AN/A
13100,000N/AN/AN/A
Total185,625185,600184,400175,000
Level XP Gained from Upgrade
Common Rare Epic Legendary
UnlockN/AN/AN/AN/A
24625250
3510100600
4625200800
510504001,600
625100600N/A
750200800N/A
81004001,600N/A
9200600N/AN/A
10400800N/AN/A
116001,600N/AN/A
12800N/AN/AN/A
131,600N/AN/AN/A
Total3,8003,7913,7253,250

^ The Total count of cards does not count the Unlock cards as they can be used to upgrade a card to Level 2. You can even donate the only card to unlock it and still be able to use the card at level 1.

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