Deploying cards costs Elixir, which is gradually gained during battle.
Cards can be obtained through buying them with Gold in the Shop or finding them in assorted Chests.
Chests can always contain cards from Arenas that you have already passed.
Unlocking a new arena adds new cards to the Chest rewards - none are taken out.
Once you have unlocked a Card, you will never have to unlock it again. Even if you donate your only copy of an unlocked card, you get to use the Card permanently.
Additional cards obtained will fill up an upgrade meter. Once the meter is full, you can upgrade the card with Gold. Upgrading the card occurs instantly.
Card levels in combat are displayed next to their health bar.
For cards, all health and damage stats are increased by roughly 10% per level. Cards that are able to spawn troops, such as the Goblin Hut and Witch will have their spawned troop level increased by 1 per level.
Click a column header to sort a table. The levels of the cards in the tables below are those of the Tournament Standard Rules so that the statistics of the cards are comparable.
On May 3, 2016, the May Update increased the max level of King's Tower to 13 (from 12), common cards to 13 (from 12), the max level of rare cards to 11 (from 10), decreased the max level of legendary cards to 5 (from 6) and reduced the amount of epic cards needed to upgrade from level 7 to level 8 to 200 cards (from 300). It also added 6 new cards (Fire Spirits, Furnace, Guards, Lava Hound, Miner, and Sparky).
This means that there are new caps for Friendly Battles (and Tournaments):
King's Tower: 9 (from 8)
Common: 9 (from 8)
Rare: 7 (from 6)
Epic: 4 (from 3)
Legendary: 1 (unchanged)
All the players that had already upgraded their Epics or Legendaries to max Level received Gem refunds for every card over the cap.
On March 13, 2017, the March 2017 Update added 4 new cards that would also be added over time, which are Bandit, Night Witch, Bats and Heal.
You are guaranteed to get 1 Epic during the tutorial.
The chest you get is based on the arena in which you battle in, not your current one. You will always fight in the higher arena (Example: if a player from Arena 5 is matched with a player from Arena 4, then they will fight in Spell Valley, which is Arena 5). This means that you can get cards from an arena that you have not reached yet.
Epics can only be requested once every Sunday.
Legendary cards cannot be donated or requested.
If your card has reached the max level, you can hold additional cards (100 for Commons, 10 for Rares, 5 for Epics and 1 for Legendary) for donations. When even this meter is maxed out, each card received will give you a certain amount of Gold. This also holds if you have enough cards to upgrade to the max level but haven't upgraded it yet. For example, when the upgrade meter of a level 10 Common card reaches "8100/1000", each additional card will be converted to 5 Gold.
^ The Total count of cards does not count the Unlock cards as they can be used to upgrade a card to Level 2. You can even donate the only card to unlock it and still be able to use the card at level 1.