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  • Mini Pekka Bill


    The wizard has a high damage per second and a large damage radius. On the other hand, the witch with lower damage per second has the ability to spawn skeletons.

    The wizard deals with air troops more effectively since the witch's skeletons won't be able to deal damage to air. Futhermore, the wizard kills swarm troops faster because it has a higher damage per second and a larger damage radius. It takes only a shot to kill a minion while a witch takes three shots to kill it. The wizard would be a better counter to spawner decks with it's longer range and higher area damage.

    The witch with lower statistics isn't worse than the wizard since it has the ability to spawn skeletons. The witch can't kill swarms that fast but can kill ground tanks(eg…

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  • Larry army

    Skeleton Deck

    February 22, 2017 by Larry army

    This is a deck that I think of:

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  • Smarty Pants 264 Clash Royale

    Okay So after seeing the balance updates it's time for me to write my opinion about the balance change

    Executioner: Damage -6%, Range to 4.5 (from 5), axe hit radius -10%

    Yup the Executioner definitely needs a nerf but the tiny 0.1 knockback is still there so maybe Supercell can fix that soon. I also think that the executioner should die to a Giant skeleton's bomb.

    Poison: Duration to 8sec (from 10sec), Damage per second +24%

    As long as Giant Poison does not become META again then I think this is a good buff. Kills skeletons in one pulse

    Witch: Damage +6%

    I got nothing to say too much but we have got another counter to the graveyard

    P.E.K.K.A: Deploy Time to 1sec (from 3sec)

    Okay after trying out the P.E.K.K.A this to me is more of a buff than a n…

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  • YLK100

    Card idea ice goblin

    February 15, 2017 by YLK100

    level HP Damage slowness
    1 63 19 3%
    2 68 21 5%
    3 74 23 7%
    4 83 26 8%
    5 90 28 10%
    6 100 31 13%
    7 109 34 16%
    8 110 37 18%
    9 121 40 20%
    10 145 45 24%
    11 160 49 28%
    12 175 54 32%
    13 192 59 35%

    Ice goblins:

    Unlocks at arena 8 frozen peak

    Card type: common

    Cost 2

    targets: air and ground

    speed: fast

    hit speed 1.5 seconds

    deploy time 1 second

    range 5

    count 3x

    targets: air and ground

    transport: ground

    type: troop 

    slows down troops by 3%-35%

    He looks like a spear goblin exept with light blue/ white skin and a coat, his spear is all icy

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  • GinoTitan

    Legendaries are, by definition, definitively better cards the moment you get one. Right out of the box, they are leveled to Tournament Standard, meaning it will have better stats than almost anything else below Arena 9.  Some of them are really good, like Electro Wizard or Miner. There is one Legendary, however, that my clan seems to hate (^ oh hey the title). Even in an Electro Wizard/Air Troops meta, many would even prefer Sparky to The Log. Hopefully I can convince everyone why The Log is one of the best, if not the best Legendary in the game.

    The Log is great at making trades that put you at an Elixir advantage. Many squishy troops are totally wrecked by it.

    • Princess
    • Dart Goblin
    • Guards
    • Skeleton Army
    • Goblin Gang
    • Goblins
    • Spear Goblins
    • Fire Spirit…

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  • LucasH181

    I'm incredibly sorry for not updating this series since January!

    Well, blame it on the festive seasons and the amount of schoolworks I've been receiving. :P

    LucasH181 (talk) 

    • No troll-voting, or using multiple accounts to vote!
    • Voting ends on 19 February 2017, 08:00:00 (UTC)
    • Happy voting!

    Since this is the 10th edition of the POTW series, I would like to hear what do you think of these poll blog series!

    Feel free to share your opinions and suggestions in the comment section below!

    Once again, I am very grateful to see the users supporting these series. Thank you!

    LucasH181 (talk)

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  • Larry army

    What do you think about this? Too OP right?

    This was something like making Mini  PEKKA a tank and make it fly. This "Tanky Flying Mini PEKKA" could be like something that has semi-tank hit points, Mini PEKKA damage and Baby Dragon targets, speed and area damage.If you want to know the statistics, click《read more》.


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  • King Dragonhoff

    Adding facts to an article is a great way to help build the wiki, but there are lots of other things that go into articles as well. We have many tools at our disposal to present information in the best possible way. All of these tools can seem overwhelming, but I have written a series of guides in a brief, easy-to-understand format to help editors learn how to better improve articles. Click the button below to check them out!


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  • BattlerMaster

    I have some questions for the myth-testing community of clash royale:

    • Rage decreases the lifetimer of the X-Bow, does it do the same for other buildings?
    • Can a Bowler knock a Miner back while he's underground?
    • What has a longer travel time, a mortar shell or Goblin Barrel?
    • Is it possible to counter Three Musketeers with 3 elixir or less?
    • Can you completely kill Three Musketeers with Zap+Fire Spirits? (This used to work, but Zap was nerfed to stun for only 0.5 seconds)
    • Is it possible to 3 crown yourself before getting any other towers killed with a Tornado (pulling units to your King Tower)?
    • Can multiple Electro Wizards effectively permastun any unit?
    • How many elixir pumps do you need to rage at one time in order to make a positive elixir trade?
    • How…
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  • BattlerMaster

    Deck Sharer

    January 29, 2017 by BattlerMaster

    Hello guys, I've recently just officially published the first version of my deck strategy. If you have time, and the patience to read through the paragraphs that I've wrote, I'd welcome any feedback on both my deck and my strategy. My deck's page can be found here.

    Thanks, BattlerMaster

    Read more >
  • Transforming Eevee

    Chest Ideas

    January 29, 2017 by Transforming Eevee

    A chest full of Commons. Contains 100 Commons in Arena 1 which increases by 50 for each Arena you go up. Takes 1 day to unlock.

    A chest full of Rares. Contains 50 Rares in Arena 1 which increases by 5 for each Arena you go up. Takes 1 day to unlock.

    A Magical Chest which can be obtained every "Royal Weekend" by completing 5 Royal Quests over the weekend.

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  • Transforming Eevee

    My Ideas

    January 26, 2017 by Transforming Eevee

    It's fun to create new stuff :/

    • Lava Pup HP buffed to 250 (+20 on level up), Lava Pup levels are now 5 higher, Lava Hound + Pup Hit Speed buffed to 0.7 sec

    • (1 Elixir Common card) Lava Pups: Spawns in two Lava Pups to make things roast. They come in a burst of flame and are shoved 5 tiles apart.
      • HP: 250 (500 - x2) (+20 (40 - x2) on level up) | Damage: 45 (90 - x2) (+4 (+8 - x2) on level up) | Spawn Damage: 50 (100 - x2) (+10 (+20 - x2) on level up) | Spawn Radius: 3x3 |Damage Per Second: 64 (128 - x2) (+10 (+20 - x2) on level up) | Speed: Medium (60) | Deploy Time: 1 sec | Range: 2 | Target: Air & Ground | Count: x2 | Lava Pup Level: 6 (+1 on level up) | Transport: Air
    • (3 Elixir Rare card) Lava Mob: Four Lava Pups pop up in a burst of flame and …

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  • Zixuan2

    Here are some changes for Clash Royale not relating to cards that I suggest:

     Overtime increased by 180 seconds(Battles with Tournament Standards):

    Although Supercell's previous update is very effective in preventing draws, it is completely possible to have even 0-0 draws with 6 minutes gameplay(I experienced 2 draws in 13 challenge battles.) This is not just a waste of time(especially younger players whose playing time are limited) and also a waste of time. So, I believe 9-minutes gameplay should be able to solve this problem.

    Decrease Shop Legendary costs to 30 000(from 40 000)

    For free-to-play players, Legendaries are already very difficult to obtain, and to celebrate their progress to Legend Arena, you give them this in the shop?

    Delete the…

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  • Mx78

    That Epic Battle VI

    January 24, 2017 by Mx78

    How's it going guys my name is Peeeeew... Nah just kidding.

    Hello and welcome to my series of That Epic Battle! This serie is about some darn good battles. I will credit Mini P.E.K.K.A, SPEAR GOBLIN and Adboss123. Alright, here comes the Episode:

    Level 10. 3116 Trophies. Battle Deck:

    Hog Rider - Henry

    Archers - Archy & Amy

    Valkyrie - Shmi

    Cannon - The Champ

    Arrows - Airstrike

    Mega Minion - Old Ben

    Minions - Minou, Minn & Miley

    Rocket - KaBoom

    Level 7. 1850 Trophies. Deck:

    Skeleton Army - Skellies

    Minion Horde - Blue. Bleu, Blu, Bluh, Blou & Red

    Zap - Electro Shock

    Wizard - Magician

    Giant - Big One

    Inferno Dragon - Laser Eraser

    Fire Spirits - Hot, Burns & Flames

    Graveyard - Boneyard

    The Remacth of the Fifth Battle, aka the First Battle of Round II starts soon …

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  • LucasH181

    Sorry for the one week of inactivity since I am busy asf (school camps and assignments).

    • No troll-voting, or using multiple accounts to vote.
    • Voting ends on 29 January 2017, 07:00:00 (UTC)
    • Happy voting!
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  • LucasH181

    First balance change of the year. Yay or nay?

    So these will be my opinions for the upcoming balance changes (I suck in writing intros, but who cares) and please take note that these are my opinions and do not get triggered or offended by them. Oh yeah, don't write anything offensive.

    Elite Barbarians: Hitpoints -4%, Damage -4%, Hitspeed to 1.5 sec (from 1.4 sec)

    The nerf I have been waiting for the past one month. For this one month, I have to use Lava Hound in precaution that they will send in those elite barbs on the other lane. And I can't use my Valkyrie and Ice Spirit at times when there are no elite barbs (since those are my only counters to the barbs). And enduring the BM's by elite barb users. Those are truly annoying asf.

    Zap: Damage …

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  • Smarty Pants 264 Clash Royale

    Okay So after seeing the balance updates it's time for me to write my opinion about the balance change

    Also if you see a guy named Smarty Pants 265 Clash Royale ask him if he didn't notice me when making his username or is he copying me

    Elite Barbarians: Hitpoints -4%, Damage -4%, Hit Speed to 1.5sec (from 1.4sec)

    Yes I predicted this nerf in the elite barbarian comment sections and my profile vote poll but they are still quite powerful after this nerf but not OP unless if overleved

    Zap: Damage -6%

    Well Goblins will now survive a Zap which is awesome for me since I am a goblin user

    Electro Wizard: Hitpoints +9%, Spawn Damage -6%

    Fireballs will no longer kill an electro wizard which is a huge change but his spawn damage should line up with a zap s…

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    Here are a few major comments : 1.) I think you recycle a few BU ideas . 2.) Try rounding the decimals at the percantage to whole numbers to make it more clearer next time . 3.) Put full stop , please ...4.) It seems like you hate Fire Spirits and Furnace .5.) Btw where is the BU of January .(It is here )


    Damage Increase by 20% and Health Increased by 13.7% or 18.3 %

    Why: The Knight is outclassed by other mini tanks like Valkyrie, Mini P.E.K.K.A, Miner, etc. So giving him a Hp and damage boost will help him.

    - You tell this everywhere .Health increased by 15% is good but for the damage I don't think so he needs one .


    Decrease the Bomber's hit speed decrease from 1.9 sec to 1.8 sec range increase to 5 from 4.5

    Why: He is good but not …

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  • Smarty Pants 264 Clash Royale

    The date above is when am I writing this blog I have no idea when the next update is coming 

    Okay so I am going to write my OPINIONS on how balanced are the cards right now in clash royale tell me if I Buff or Nerf a troop too much


    Damage Increase by 20% and Health Increased by 13.7% or 18.3 %

    Why: The Knight is outclassed by other mini tanks like Valkyrie, Mini P.E.K.K.A, Miner, etc. So giving him a Hp and damage boost will help him


    Decrease the Bomber's hit speed decrease from 1.9 sec to 1.8 sec range increase to 5 from 4.5

    Why: He is good but not good enough to compete with the other splash card and his sluggish hit speed means against barbarians 1 on 1 the barbarians still might have a chance to land a hit on the bomber.



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  • ModdingArt

    One day on Sunday 15th January 2017, ModdingArt woke up and went on Clash Royale cause he has no life and it was Epic Sunday. He went to his shop page to see what was there, when he saw there was a Special Offer for a Legendary. This was the first Legendary Element.

    Then he started to drop, and drop, and drop till he got to Barbarian Bowl for the Clan Chest, becoming the worst in his clan. He made a troll deck using Elite Barbarians and other OP cards. He won a game, and with that came a Legendary Chest. This was the second Legendary Elements.

    Then ModdingArt competed in a weekly clan tourney, coming first and winning the top chest of 100 cards, unbelievably he won a legendary. This was the third Legendary Element.

    Everything got better as th…

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  • Mx78

    That Epic Battle V

    January 15, 2017 by Mx78

    I'm late. Sorry folks.

    Hello, and welcome back to Episode V of That Epic Battle. If you have not seen any of my earlier Episodes, I suggest you would do so. Anyways, I want to thank Users Adboss123, SPEAR GOBLIN and Mini P.E.K.K.A for supporting this ol' series. The amount of of Episodes will be slightly reduced due to my miscalculations. But don't worry, I got something else in mind that can increase the amount of Episodes.

    Lvl 10. 3116 Trophies. Deck:

    Hog Rider - Henry

    Archers - Archy & Amy

    Ice Golem - Icer

    Cannon - The Champ

    Zap - Electro Shock

    Freeze - Chill-o-Matic

    Skeletons - Trioo

    Elixir Collector - Moneymaker

    Lvl 8. 1850 Trophies. Deck:

    Giant - Vladimir

    Bowler - Purple

    Dart Goblin - Dartie

    Inferno Dragon - Laser Eraser

    Tornado - Sandy

    Fireball - La…

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  • Prokop0223

    How to become an admin!

    January 12, 2017 by Prokop0223

    Hello, I'll show you how to became admin on this wiki.

    1. Make small edits
      1. Correct grammar
      2. Add links
      3. "Correct" others' edits
    2. Edit when update arrivs

    1. Add content to pages
    2. Be inactive for 2 and more days

    I hope this tutorial helped you and you become admin soon!

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    New Card Idea

    January 10, 2017 by SUPERMLG2

    Card Name : Giant Guards

    Rarity : Legendary

    Elixir : 7

    Description : The Two Guards Drank A Mutant Potion That Made Them More Stronger

    Level 1 : Hitpoints : 1500  Shield Hitpoints : 250   Damage : 125   DPS : 100   Speed : Slow   Target : Buildings

    Level 2 : Hitpoints : 1650  Shield Hitpoints : 400   Damage : 150   DPS : 120   Speed : Slow   Target : Buildings

    Level 3 : Hitpoints : 1800  Shield Hitpoints : 550   Damage : 175   DPS : 140   Speed : Slow   Target : Buildings

    Level 4 : Hitpoints : 1950  Shield Hitpoints : 700   Damage : 200   DPS : 160   Speed : Slow   Target : Buildings

    Level 5 : Hitpoints : 2000  Shield Hitpoints : 950   Damage : 225   DPS : 180   Speed : Slow   Target : Buildings

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  • Mini P.E.K.K.A

    Hello again, I'm sorry I'm Extremely late, but here it is!

    Clash of Clans and Clash Royale fandom is now official in Clash-a-rama. This is a pretty late statement, but that won't keep me from continuing for you loyal readers.

    I have Mx78, Smarty Pants 264 Clash Royale, LucasH181, and C.Derren, a new SparkReplier of the series! Thanks to you all, this part is out!

    I had many good suggestions, which will be credited.

    Mx78-Goblins; Story Idea: Goblin Gang will come to exist; Reason: Goblin Gang

    C.Derren-The Three Wizards; Story Idea: N/A; Reason: Just Because

    LucasH181-Lava Hound; Story Idea: N/A; Reason; Lucas's favorite card.

    It's a really tough idea, but I'll go with Goblins for this Part, Lava Hound Part 8, and The Wizard Trio for Part 9.

    Also, don't…

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  • Clashroyale1234

    Legendary Card Ratings

    Hey there! This is clashroyale1234 rating every single Legendary card.

    Scale:1-3=Terrible   4-7=Average   8-9=Great   10=Perfect

    Inferno Dragon: This is a very nice legendary card. It can destroy tanks and towers but is vulnerable to swarms. score=8

    Lava Hound: This card is an awesome tank. It also carries Lava Pups.(like a strong Minion Horde) score=10

    Ice Wizard: The main strength of this card is slowing down the other troops. score=9

    Sparky: It takes a long time to charge but has huge damage. It's vulnerable to swarms. score=6

    Miner: Miner can work as a tank and do chip damage. score=8

    Electro Wizard: Electro Wizard has unlimited zaps and comes with a zap. It also baits Fireball. score=10

    Princess: Princess has huge range,…

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  • LucasH181

    Before moving to the new polls, I would like to thank the admins and some users of the wikia for supporting my poll series. So, thank you guys!

    • No troll-voting, or using multiple accounts to vote.
    • Voting ends on 15 January 2017, 07:00:00 (UTC)
    • Happy voting!
    Read more >
  • Mx78

    That Epic Battle IV

    January 6, 2017 by Mx78

    Howdy, howdy and welcome to my blog series of "That Epic Battle". If you haven't read any of my earlier episodes, I suggest to read them first. Links: Episode I, II and III. I will thank the users Mini P.E.K.K.A, SPEAR GOBLIN and Adboss123 for supporting this series.

    Level 8. 2030 Trophies. Deck:

    Giant - Biggy

    Wizard - Wiz

    Sparky - Mr Sparkles

    Zap - Soap

    The Log - WOOD

    Elite Barbarians - Leets

    Mega Minion - Meta Minou

    Skeletons - Larry, Mary & Gary

    Level 8. 2145 Trophies. Deck:

    Inferno Tower - Burns

    Hog Rider - Haag

    Mini P.E.K.K.A - Mini

    Arrows - Arrow Swarm

    Skeleton Army - Skeleton Swarm

    Fire Spirits - Fire, Fyre & Faire

    Valkyrie - Walkie

    Minion Horde - The Horde

    The Fourth and last battle of Round I starts in a few minutes in the classy Royal Arena. Hugo'…

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  • Bane of Potato

    Hello people of the internet! My name's Bane of Potato and today I feel like doing something different. I've posted two deck suggestions but I've got this feeling that people generally feel a greater sense of achievement when the deck that wins them the game is a deck that they've come up with themselves. I have spare time, so I will attempt to write down the general things you need to know.

    A good deck should be between 3 and 4.5 elixir. This means that you won't be caught out when your low on elixir but have the costier, tanky cards to make a push.Your deck should have enough punch to take out your opponent's Towers and enough defence to prevent them destroying your Towers. It should also have 1 or 2 spells.

    Your deck should have 2 or 3 so…

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  • Alpha654

    Sparky rework ideas

    January 4, 2017 by Alpha654

    So far, Sparky is the easiest card in the game to counter. I won't joke around with you, Poison and Arrows are the only two cards that can't destroy or stun Sparky, even when paired with another card.

    The problem is the Zap spell, a prominent part of the Elite Barbarians meta since it counters Skeleton Army, the cheapest counter the the Elites, so well.

    At this point, Sparky can't be directly buffed. Zaps and Skeletons will always dominate her for far less. The best chance Sparky has is a rework. Here are some ideas.

    1. Change Sparky into a building-targetting card.

    This will likely increase her Elixir cost, but will eliminate half of her counters.

    '2. 'Allow her to fire, even when not fully charged. She can fire again 2 seconds after firing.


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  • Smarty Pants 264 Clash Royale

    Name: Blunderbuster

    Rarity: Rare

    Cost: 4 

    Obtained in: Royal Arena (Arena 7)

    Deploy time: 1 sec

    Range: 4 tiles

    Hit Speed: 1.5 sec

    Area splash is 55-degrees in front

    Speed: Medium

    Targets: Ground and Air

    Lv:1 Health: 375  Damage: 150  DPS: 100

    Lv:2 Health: 412  Damage: 165  DPS: 110

    Lv:3 Health: 453  Damage: 181  DPS: 120

    Lv:4 Health: 498  Damage: 199  DPS: 132

    Lv:5 Health: 547  Damage: 219  DPS: 146

    Lv:6 Health: 601  Damage: 240  DPS: 160

    Lv:7 Health: 661  Damage: 264  DPS: 176

    Lv:8 Health: 727  Damage: 289  DPS: 192

    Lv:9 Health: 799  Damage: 318  DPS: 212

    Lv:10 Health: 878  Damage: 349  DPS: 232

    Lv:11 Health: 965  Damage: 384  DPS: 256

    Description: She wields her Blunderbuss with pride blasting anyone trying to get close to her

    Summary: A girl wielding a short…

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  • Adboss123

    Hey Guys, so I have made this deck and it is helping me reach my goal of 3250 trophies. If you are not a fan of using the elite Barbs, well this deck also has a ton of cards that counter them. Here is the deck:(no legendaries!)

    Bowler - Good for stopping hogs, elite Barbs, and other mini tanks like the mini PEKKA

    Tombstone - Although not as useful as it previously was, tombstone is good for taking out tanks, as well as elite Barbs

    Archers - Excellent ranged attackers used to take out minions, minion horde, Valkarye (if used properly) and other cards that are not ranged

    Zap - Good for taking out minion, minion horde, goblin barrel, skarmy, and also good for clutches and resetting inferno towers and other buildings

    Mega Minion - Good support troo…

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  • GalacticFNAFRunner

    Okay everybody, here I will be sharing one of my successful decks in Frozen Peak. As mentioned in the title, this deck has NO Legendary cards. 


    Hog Rider

    Skeleton Army




    Inferno Tower


    Main Push: Bowler + Musketeer + Hog Rider + 2 Fire Spirits(from the Furnace)

    For defense, use the Inferno Tower to incinerate Giants, Hog Riders, P.E.K.K.A.s, etc.

    Use Fireball to counter Wizards, Musketeers, and Minion Hordes. Use it on other troops if absolutely neccessary. 

    Zap is best used against Skarmies. However, if low on elixir, can be used to severely weaken Minion Horde. Also, use its stun effect to your advantage.

    Bowler is good against spawners, as his linear attacks can damage the building itself as well as the spawned tr…

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    Hi I am SOSDESTINY in SOS CLAN {E and This is my miner-gob barrel deck, it has been helping me get from builders to the middle of royal arena


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  • Smarty Pants 264 Clash Royale

    So after I saw the 3 clash royale commercials on the Super combos I decided to make a parody of it call Clashing Combos

    P.E.K.K.A + Tornado

    How to use this Clashing Combo

    1. Place the P.E.K.K.A

    2. Wait for ranged units

    3. Use the Tornado

    4. Tornado Pulls troops to the P.E.K.K.A

    5. The P.E.K.K.A kills them

    1. Place the P.E.K.K.A

    2. Wait for medium health units

    3. Use the Tornado

    4. Tornado Pulls troops to the P.E.K.K.A

    5. The P.E.K.K.A kills them

    6. Splash Units take out swarms


    -Prevents Kiting and less time for a P.E.K.K.A to walk towards ranged troops

    -Tornado helps P.E.K.K.A kill anything weaker than minions


    -Minions and Mega minion are a threat to this combo

    -Buildings can easily destroy this combo

    So what do you think if you got any more ideas o…

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  • Mx78

    That Epic Battle III

    December 30, 2016 by Mx78

    Hello, and welcome to my series "That Epic Battle". If you haven't seen Episode I or II, I suggest that you would read them first. This Blog is about battles so Epic that they should never be forgotten. Anyways, I will thank SPEAR GOBLIN and Mini P.E.K.K.A for supporting these series. I also want to thank the Clash Royale Player 짱구 from the clan 언화초 and Giuliano for the clan 5a DK G for inspiring this Episode.


    NoNameNoShame. Lvl 6, 1905 Trophies. Deck:

    Golem - Everest

    Mega Minion - Master Max

    Zap - Xap

    Poison - Tear Gas

    Elixir Collector - Profiter

    Archers - Carla & Camila

    Minions - Triple M's

    Mini P.E.K.K.A - Crusher

    R3CKL3SS. Lvl 7, 1886 Trophies. Deck:

    Rage - BOOST!

    Goblin Barrel - Homing Goblins

    Baby Dragon - Padawan

    Witch - Vera

    Fireball - Fast…

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  • Bane of Potato

    Hello people of the internet (this is going to be my opener for every blog now), my name's Bane of Potato and today I'm here with a rush deck. This deck is original and of my own creation. Any similarities to other decks online are purely coincidental. Please don't accuse me of plagiarism :(

    Under used for what it can offer, the Goblin Barrel is usually a link to the distant past in Arena 4... Anyways, this card should be used in conjunction with Elite Barbarians to force the opponent to deal with the Goblin Barrel and the Elite Barbarians simultaneously. It can also be paired with Ice Golem for a cheaper but still deadly effect.

    A powerful card that is devastating when you're at an elixir advantage. They can easily shred through troops and …

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  • LucasH181

    I'm so late lmao.

    Here comes the polls.

    • No troll-voting, or using multiple accounts to vote.
    • Voting ends on 8 January 2017, 07:00:00 (UTC)
    • Happy voting!
    Read more >
  • StormPch


    Here are some ideas for cards on Clash Royale


    Description: A sealistic master of the hammer, with a freezing heart that longs to shock someone within a long range.

    Type:Troop (Flying)

    Elixir Cost: 9 300 HP 1000-2000 Damage Per Second. Per Level 230% HP and 125% Damage

    Arena 8

    Description: A flying master of grace, delivering the rainbow blast all around your opponent's towers Type: Troop (Flying)

    Elixir Cost: 7

    700 HP 500 Damage Per Second. Per Level 125% HP and Level 2-4 +110% Level 5-7 +150% Level 8 +300%

    Arena 5

    Description: A Mexican Skeleton that hanldes the sword very well. VIVAN LOS MUERTOS!

    Type: Troop Elixir Cost: 5

    500 HP 300 Damage Per Second. Per Level 101% HP 300% Damage

    Arena 2

    Description: …

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  • Bane of Potato

    Hello people of the internet, my name's Bane of Potato and today I will attempt to make a deck suggestion. This deck is original and of my own creation. Any similarities to other decks online are purely coincidental. Please don't accuse me of plaguarism  :(

    Although more than capable at destroying towers, that isn't her main role here. Her role is to slay tanks and act as a pshcological weapon. She forces the opponent to spend elixir to defend and puts pressure on them. She should be used in conjuntion with Valkyrie. When shutting down pushes, clump the enemy troops together with tornado to maximise Sparky's area damage.

    She is your main tank and defense against swarms. She pairs nicely with Sparky and Elite Barbarians as she clears the way …

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  • Mx78

    That Epic Battle II

    December 25, 2016 by Mx78

    Hello, and welcome to my blog series "That Epic Battle". If you haven't seen Episode I, you might want to check it out first.

    Whatsoever, I will thank SPEAR GOBLIN and Mini P.E.K.K.A for supporting this blog serie. Without you guys this blog would not be here.

    MOMO MANS. Lvl 8. 2257 Trophies. Deck:

    Royal Giant - Cannon Boy

    X-Bow - Mini-gun

    The Log - Problems

    Fireball - Angry Freddy

    Ice Spirit - Ice Ice Baby

    Fire Spirits - Fred, Sparta & Magma

    Bomber - Wallie

    Spear Goblins - Salt, Sugar & Subnormal

    Oscar1. Lvl 7. 1821 Trophies. Deck:

    Skeleton Army - Turd Swarm

    Minion Horde - Blue, Bleu, Bloo, Blu, Bluh & Blou

    Zap - Lightning Jr

    Mini P.E.K.K.A - MP31

    Prince - Luke

    Inferno Dragon - Laser Eraser

    Goblins - Bung, Muck & Grud

    Mirror - x2

    The Second Battle is about t…

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  • Zixuan1

    Ratings for all cards in CR

    December 25, 2016 by Zixuan1

    Training Camp:

    Knight(D): Outclassed by Valkyrie, Mini PEKKA, Lumberjack and Mega Minion, to name some. Hardly seen in Arenas 4+.

    Arrows(D): Outclassed by many other spells. Cannot kill troops more than Minions, and not fast enough deploy time. By the time it reaches the Skarmy your tank's already dead. Rarely seen in Arenas 5+.

    Archers(B): Cannot be killed by spells for elixir advantage. Counters most cards well and targets air.

    Bomber(C): Deals high damage and counters swarms well, 360 degrees splash. Cannot target air, however. Loses usage at Arenas 6+.

    Giant(B): Cheap for a burly unit, tanks well. When paired properly, it is nearly unstoppable. Mostly stopped by Inferno Tower.

    Fireball(B): Good for making positive elixir trades and killing s…

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  • DovahClasher

    This is going to be a new story series I start where I take an interesting, more serious dive into a day in the arena from the perspective of a certain card. Day 1: The Princess.

    Stacey was sitting in the back, getting ready for her deployment. She was only ever really known as 'The Princess' and so she barely had an identity in the Arena. That didn't matter anyway; the armor they gave her and all princesses was so fragile that no princess could survive even the lightest of attacks. As she looked at her bow, she recalled the years of extensive training she had undergone specifically for this moment, and wished that she at least had a helmet to protect her face.

    As Stacey heard the trumpets blare outside, she knew that it was almost go-time a…

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  • DovahClasher

    I have written blog posts about how to "fix" Clash Royale, and one about how to get to higher arenas as an F2P. I have not, however, made a post on how I feel about the game as a whole. This is a very broad topic, and focuses less on balance, and more on gameplay, leaderboard balance, and gameplay balance. I feel as though too many focus on game balance, and too little on gameplay and leaderboard. This is why I wrote this blog post, and why I will be covering these topics.


    This is where the core of the blog post will be. This is also where I may get a little bit heated, so uh..... get ready.

    Gameplay is one of the most overlooked aspects of Clash Royale, but yet is one of the most important. I beleive that even though Supercell as a …

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  • Dogerium


    1.  Knight (D) - Outclassed by most cards. Need a backline killer? Valkyrie. Need tank killers? Mini P.E.K.K.A. Need a mini-tank? Miner or Ice Golem.
    2. Archers (B) - Their sole purpose is killing Mega Minion, otherwise just use the Mega Minion or Minions. They're also better than Minions on defense but weaker on offense.
    3. Bomber (D) - Bad due to it's horrible HP and hitspeed, and Princess outclassing it while also being unable to target air.
    4. Arrows (C) - Too specific to be useful. Tornado is also almost a straight upgrade.
    5. Giant (S) - Most powerful and broken tank in the game. Cheap cost, high damage, high health. Just be thankful that the infamous strategy "Goison" doesn't exist an…
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  • MegalodonX

    Clash Royale Random Polls

    December 23, 2016 by MegalodonX

    Please vote in all of these polls and don't use multiple accounts to vote. It is fine to change your answers if something happens while you're playing or your opinion changes.

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  • Mx78

    That Epic Battle I

    December 21, 2016 by Mx78

    Hello, today I am going to write this new blog: That Epic Battle. This blog is about battles that should never be forgotten.


    Boston32. 3086 Trophies. Deck:

    Hog Rider - Henry

    Archers - Archy & Amy

    Ice Golem - Paul

    Cannon - The Champ

    Zap - Electro Shock

    Mega Minion - Big Ben

    Ice Spirit - Chilley

    Rocket - Nuke

    QWERTYY. 2521 Trophies. Deck:

    Giant Skeleton - Big Boy Larry

    Princess - Leia

    Mega Minion - Mickey

    Barbarians - Bison, Barbro, Billy & Bamado

    Freeze - Cold Mate

    Mini P.E.K.K.A - Miles

    The Log - Issues

    Minion Horde - Mono, Mickey Jr, Master, Max, Missy, Mou & Maicon

    The First Battle was finally going to begin. Everyone was happy, except for Leia; this was her first battle. QWERTYY had the most supporters, because he was 500 trophies under Boston32.


    Read more >
  • Ice Wiz 101

    New Jungle Arena Troops

    December 21, 2016 by Ice Wiz 101

    This is what supercell is telling us about the new cards and information. And yes the jungle arena is basically like the goblin stadium, so here is all the information you'll need for this new update which is in like 22 days from now.



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  • Mini P.E.K.K.A

    I'm sorry I'm SOOO late. But here it is! Anyways, I will be thanking LucasH181, Mx78, Smarty Pants 264 Clash Royale, SPEAR GOBLIN, and 404 found. Anyways, welcome to the series, 404 found!

    Okay, so anyways, this story will be about the life of a Hog Rider who's not in battle or training. (Credit to 404 and Lucas)

    Also, a reasonable 4 comments would be appreciated. You can comment about the next character, things that will make the next parts better, what you liked, or other suggestions. Honestly just your thoughts.


    Okay, now for the chapter.

    I jump over walls, rivers, enemies and more. Being a Hog Rider sounds like a hard life, but it's quite fun actually. A true Hog Rider's best friend is his Hog. Not much…

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  • LucasH181

    Kinda late again :P

    Here comes the polls.

    • No troll-voting, or using multiple accounts to vote.
    • Voting ends on 27 December 2016, 07:00:00 (UTC)
    • Happy voting!
    Read more >
  • Xenon42

    Test - Hall of Fame page

    December 21, 2016 by Xenon42

    Clash Royale - Hall of Fame

    Title Achievement Date Name
    Achievement All-Star First person to complete all achievements.

    Legendary Winner First person to own all of the Legendary cards.

    Title Achievement Score Recipient
    Trophy Addict Highest ever trophy count. Number Name
    Trophy Legend Most legendary trophies ever. Number Name
    The Gem King Highest amount of gems owned at once. Number Name
    Win Royale Highest amount of wins. Number Name
    Triad Wins Highest amount of three-crown wins. Number Name
    The Clan's Crowns Highest amount of clan trophies. Number Name
    Generous Royale Highest amount of donations in one season. Number Name

    Please do keep in mind that this is not the final product. Once I get either SuperRobot or King's approval, the page will be made. I am open to su…

    Read more >

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