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  • LucasH181

    Sorry for the one week of inactivity since I am busy asf (school camps and assignments).

    • No troll-voting, or using multiple accounts to vote.
    • Voting ends on 29 January 2017, 07:00:00 (UTC)
    • Happy voting!
    Read more >
  • LucasH181

    First balance change of the year. Yay or nay?

    So these will be my opinions for the upcoming balance changes (I suck in writing intros, but who cares) and please take note that these are my opinions and do not get triggered or offended by them. Oh yeah, don't write anything offensive.

    Elite Barbarians: Hitpoints -4%, Damage -4%, Hitspeed to 1.5 sec (from 1.4 sec)

    The nerf I have been waiting for the past one month. For this one month, I have to use Lava Hound in precaution that they will send in those elite barbs on the other lane. And I can't use my Valkyrie and Ice Spirit at times when there are no elite barbs (since those are my only counters to the barbs). And enduring the BM's by elite barb users. Those are truly annoying asf.

    Zap: Damage …

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  • Smarty Pants 264 Clash Royale

    Okay So after seeing the balance updates it's time for me to write my opinion about the balance change

    Also if you see a guy named Smarty Pants 265 Clash Royale ask him if he didn't notice me when making his username or is he copying me

    Elite Barbarians: Hitpoints -4%, Damage -4%, Hit Speed to 1.5sec (from 1.4sec)

    Yes I predicted this nerf in the elite barbarian comment sections and my profile vote poll but they are still quite powerful after this nerf but not OP unless if overleved

    Zap: Damage -6%

    Well Goblins will now survive a Zap which is awesome for me since I am a goblin user

    Electro Wizard: Hitpoints +9%, Spawn Damage -6%

    Fireballs will no longer kill an electro wizard which is a huge change but his spawn damage should line up with a zap s…

    Read more >

    Here are a few major comments : 1.) I think you recycle a few BU ideas . 2.) Try rounding the decimals at the percantage to whole numbers to make it more clearer next time . 3.) Put full stop , please ...4.) It seems like you hate Fire Spirits and Furnace .5.) Btw where is the BU of January .(It is here )


    Damage Increase by 20% and Health Increased by 13.7% or 18.3 %

    Why: The Knight is outclassed by other mini tanks like Valkyrie, Mini P.E.K.K.A, Miner, etc. So giving him a Hp and damage boost will help him.

    - You tell this everywhere .Health increased by 15% is good but for the damage I don't think so he needs one .


    Decrease the Bomber's hit speed decrease from 1.9 sec to 1.8 sec range increase to 5 from 4.5

    Why: He is good but not …

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  • Smarty Pants 264 Clash Royale

    The date above is when am I writing this blog I have no idea when the next update is coming 

    Okay so I am going to write my OPINIONS on how balanced are the cards right now in clash royale tell me if I Buff or Nerf a troop too much


    Damage Increase by 20% and Health Increased by 13.7% or 18.3 %

    Why: The Knight is outclassed by other mini tanks like Valkyrie, Mini P.E.K.K.A, Miner, etc. So giving him a Hp and damage boost will help him


    Decrease the Bomber's hit speed decrease from 1.9 sec to 1.8 sec range increase to 5 from 4.5

    Why: He is good but not good enough to compete with the other splash card and his sluggish hit speed means against barbarians 1 on 1 the barbarians still might have a chance to land a hit on the bomber.



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  • ModdingArt

    One day on Sunday 15th January 2017, ModdingArt woke up and went on Clash Royale cause he has no life and it was Epic Sunday. He went to his shop page to see what was there, when he saw there was a Special Offer for a Legendary. This was the first Legendary Element.

    Then he started to drop, and drop, and drop till he got to Barbarian Bowl for the Clan Chest, becoming the worst in his clan. He made a troll deck using Elite Barbarians and other OP cards. He won a game, and with that came a Legendary Chest. This was the second Legendary Elements.

    Then ModdingArt competed in a weekly clan tourney, coming first and winning the top chest of 100 cards, unbelievably he won a legendary. This was the third Legendary Element.

    Everything got better as th…

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  • Mx78

    That Epic Battle V

    January 15, 2017 by Mx78

    I'm late. Sorry folks.

    Hello, and welcome back to Episode V of That Epic Battle. If you have not seen any of my earlier Episodes, I suggest you would do so. Anyways, I want to thank Users Adboss123, SPEAR GOBLIN and Mini P.E.K.K.A for supporting this ol' series. The amount of of Episodes will be slightly reduced due to my miscalculations. But don't worry, I got something else in mind that can increase the amount of Episodes.

    Lvl 10. 3116 Trophies. Deck:

    Hog Rider - Henry

    Archers - Archy & Amy

    Ice Golem - Icer

    Cannon - The Champ

    Zap - Electro Shock

    Freeze - Chill-o-Matic

    Skeletons - Trioo

    Elixir Collector - Moneymaker

    Lvl 8. 1850 Trophies. Deck:

    Giant - Vladimir

    Bowler - Purple

    Dart Goblin - Dartie

    Inferno Dragon - Laser Eraser

    Tornado - Sandy

    Fireball - La…

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  • Prokop0223

    How to become an admin!

    January 12, 2017 by Prokop0223

    Hello, I'll show you how to became admin on this wiki.

    1. Make small edits
      1. Correct grammar
      2. Add links
      3. "Correct" others' edits
    2. Edit when update arrivs

    1. Add content to pages
    2. Be inactive for 2 and more days

    I hope this tutorial helped you and you become admin soon!

    Read more >

    New Card Idea

    January 10, 2017 by SUPERMLG2

    Card Name : Giant Guards

    Rarity : Legendary

    Elixir : 7

    Description : The Two Guards Drank A Mutant Potion That Made Them More Stronger

    Level 1 : Hitpoints : 1500  Shield Hitpoints : 250   Damage : 125   DPS : 100   Speed : Slow   Target : Buildings

    Level 2 : Hitpoints : 1650  Shield Hitpoints : 400   Damage : 150   DPS : 120   Speed : Slow   Target : Buildings

    Level 3 : Hitpoints : 1800  Shield Hitpoints : 550   Damage : 175   DPS : 140   Speed : Slow   Target : Buildings

    Level 4 : Hitpoints : 1950  Shield Hitpoints : 700   Damage : 200   DPS : 160   Speed : Slow   Target : Buildings

    Level 5 : Hitpoints : 2000  Shield Hitpoints : 950   Damage : 225   DPS : 180   Speed : Slow   Target : Buildings

    Read more >
  • Mini P.E.K.K.A

    Hello again, I'm sorry I'm Extremely late, but here it is!

    Clash of Clans and Clash Royale fandom is now official in Clash-a-rama. This is a pretty late statement, but that won't keep me from continuing for you loyal readers.

    I have Mx78, Smarty Pants 264 Clash Royale, LucasH181, and C.Derren, a new SparkReplier of the series! Thanks to you all, this part is out!

    I had many good suggestions, which will be credited.

    Mx78-Goblins; Story Idea: Goblin Gang will come to exist; Reason: Goblin Gang

    C.Derren-The Three Wizards; Story Idea: N/A; Reason: Just Because

    LucasH181-Lava Hound; Story Idea: N/A; Reason; Lucas's favorite card.

    It's a really tough idea, but I'll go with Goblins for this Part, Lava Hound Part 8, and The Wizard Trio for Part 9.

    Also, don't…

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  • Clashroyale1234

    Legendary Card Ratings

    Hey there! This is clashroyale1234 rating every single Legendary card.

    Scale:1-3=Terrible   4-7=Average   8-9=Great   10=Perfect

    Inferno Dragon: This is a very nice legendary card. It can destroy tanks and towers but is vulnerable to swarms. score=8

    Lava Hound: This card is an awesome tank. It also carries Lava Pups.(like a strong Minion Horde) score=10

    Ice Wizard: The main strength of this card is slowing down the other troops. score=9

    Sparky: It takes a long time to charge but has huge damage. It's vulnerable to swarms. score=6

    Miner: Miner can work as a tank and do chip damage. score=8

    Electro Wizard: Electro Wizard has unlimited zaps and comes with a zap. It also baits Fireball. score=10

    Princess: Princess has huge range,…

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  • LucasH181

    Before moving to the new polls, I would like to thank the admins and some users of the wikia for supporting my poll series. So, thank you guys!

    • No troll-voting, or using multiple accounts to vote.
    • Voting ends on 15 January 2017, 07:00:00 (UTC)
    • Happy voting!
    Read more >
  • Mx78

    That Epic Battle IV

    January 6, 2017 by Mx78

    Howdy, howdy and welcome to my blog series of "That Epic Battle". If you haven't read any of my earlier episodes, I suggest to read them first. Links: Episode I, II and III. I will thank the users Mini P.E.K.K.A, SPEAR GOBLIN and Adboss123 for supporting this series.

    Level 8. 2030 Trophies. Deck:

    Giant - Biggy

    Wizard - Wiz

    Sparky - Mr Sparkles

    Zap - Soap

    The Log - WOOD

    Elite Barbarians - Leets

    Mega Minion - Meta Minou

    Skeletons - Larry, Mary & Gary

    Level 8. 2145 Trophies. Deck:

    Inferno Tower - Burns

    Hog Rider - Haag

    Mini P.E.K.K.A - Mini

    Arrows - Arrow Swarm

    Skeleton Army - Skeleton Swarm

    Fire Spirits - Fire, Fyre & Faire

    Valkyrie - Walkie

    Minion Horde - The Horde

    The Fourth and last battle of Round I starts in a few minutes in the classy Royal Arena. Hugo'…

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  • Bane of Potato

    Hello people of the internet! My name's Bane of Potato and today I feel like doing something different. I've posted two deck suggestions but I've got this feeling that people generally feel a greater sense of achievement when the deck that wins them the game is a deck that they've come up with themselves. I have spare time, so I will attempt to write down the general things you need to know.

    A good deck should be between 3 and 4.5 elixir. This means that you won't be caught out when your low on elixir but have the costier, tanky cards to make a push.Your deck should have enough punch to take out your opponent's Towers and enough defence to prevent them destroying your Towers. It should also have 1 or 2 spells.

    Your deck should have 2 or 3 so…

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  • Alpha654

    Sparky rework ideas

    January 4, 2017 by Alpha654

    So far, Sparky is the easiest card in the game to counter. I won't joke around with you, Poison and Arrows are the only two cards that can't destroy or stun Sparky, even when paired with another card.

    The problem is the Zap spell, a prominent part of the Elite Barbarians meta since it counters Skeleton Army, the cheapest counter the the Elites, so well.

    At this point, Sparky can't be directly buffed. Zaps and Skeletons will always dominate her for far less. The best chance Sparky has is a rework. Here are some ideas.

    1. Change Sparky into a building-targetting card.

    This will likely increase her Elixir cost, but will eliminate half of her counters.

    '2. 'Allow her to fire, even when not fully charged. She can fire again 2 seconds after firing.


    Read more >
  • Smarty Pants 264 Clash Royale

    Name: Blunderbuster

    Rarity: Rare

    Cost: 4 

    Obtained in: Royal Arena (Arena 7)

    Deploy time: 1 sec

    Range: 4 tiles

    Hit Speed: 1.6 sec

    Area splash is 55-degrees in front

    Speed: Medium

    Targets: Ground and Air

    Lv:1 Health: 375  Damage: 151  DPS: 94

    Lv:2 Health: 412  Damage: 166  DPS: 103

    Lv:3 Health: 453  Damage: 182  DPS: 113

    Lv:4 Health: 498  Damage: 200  DPS: 125

    Lv:5 Health: 547  Damage: 220  DPS: 137

    Lv:6 Health: 601  Damage: 241  DPS: 150

    Lv:7 Health: 661  Damage: 265  DPS: 165

    Lv:8 Health: 727  Damage: 291  DPS: 181

    Lv:9 Health: 799  Damage: 320  DPS: 200

    Lv:10 Health: 878  Damage: 351  DPS: 219

    Lv:11 Health: 965  Damage: 386  DPS: 241

    Description: She wields her Blunderbuss with pride blasting anyone trying to get close to her

    Summary: A girl wielding a short …

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  • Adboss123

    Hey Guys, so I have made this deck and it is helping me reach my goal of 3250 trophies. If you are not a fan of using the elite Barbs, well this deck also has a ton of cards that counter them. Here is the deck:(no legendaries!)

    Bowler - Good for stopping hogs, elite Barbs, and other mini tanks like the mini PEKKA

    Tombstone - Although not as useful as it previously was, tombstone is good for taking out tanks, as well as elite Barbs

    Archers - Excellent ranged attackers used to take out minions, minion horde, Valkarye (if used properly) and other cards that are not ranged

    Zap - Good for taking out minion, minion horde, goblin barrel, skarmy, and also good for clutches and resetting inferno towers and other buildings

    Mega Minion - Good support troo…

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  • GalacticFNAFRunner

    Okay everybody, here I will be sharing one of my successful decks in Frozen Peak. As mentioned in the title, this deck has NO Legendary cards. 


    Hog Rider

    Skeleton Army




    Inferno Tower


    Main Push: Bowler + Musketeer + Hog Rider + 2 Fire Spirits(from the Furnace)

    For defense, use the Inferno Tower to incinerate Giants, Hog Riders, P.E.K.K.A.s, etc.

    Use Fireball to counter Wizards, Musketeers, and Minion Hordes. Use it on other troops if absolutely neccessary. 

    Zap is best used against Skarmies. However, if low on elixir, can be used to severely weaken Minion Horde. Also, use its stun effect to your advantage.

    Bowler is good against spawners, as his linear attacks can damage the building itself as well as the spawned tr…

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    Hi I am SOSDESTINY in SOS CLAN {E and This is my miner-gob barrel deck, it has been helping me get from builders to the middle of royal arena


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  • Smarty Pants 264 Clash Royale

    So after I saw the 3 clash royale commercials on the Super combos I decided to make a parody of it call Clashing Combos

    P.E.K.K.A + Tornado

    How to use this Clashing Combo

    1. Place the P.E.K.K.A

    2. Wait for ranged units

    3. Use the Tornado

    4. Tornado Pulls troops to the P.E.K.K.A

    5. The P.E.K.K.A kills them

    1. Place the P.E.K.K.A

    2. Wait for medium health units

    3. Use the Tornado

    4. Tornado Pulls troops to the P.E.K.K.A

    5. The P.E.K.K.A kills them

    6. Splash Units take out swarms


    -Prevents Kiting and less time for a P.E.K.K.A to walk towards ranged troops

    -Tornado helps P.E.K.K.A kill anything weaker than minions


    -Minions and Mega minion are a threat to this combo

    -Buildings can easily destroy this combo

    So what do you think if you got any more ideas o…

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  • Mx78

    That Epic Battle III

    December 30, 2016 by Mx78

    Hello, and welcome to my series "That Epic Battle". If you haven't seen Episode I or II, I suggest that you would read them first. This Blog is about battles so Epic that they should never be forgotten. Anyways, I will thank SPEAR GOBLIN and Mini P.E.K.K.A for supporting these series. I also want to thank the Clash Royale Player 짱구 from the clan 언화초 and Giuliano for the clan 5a DK G for inspiring this Episode.


    NoNameNoShame. Lvl 6, 1905 Trophies. Deck:

    Golem - Everest

    Mega Minion - Master Max

    Zap - Xap

    Poison - Tear Gas

    Elixir Collector - Profiter

    Archers - Carla & Camila

    Minions - Triple M's

    Mini P.E.K.K.A - Crusher

    R3CKL3SS. Lvl 7, 1886 Trophies. Deck:

    Rage - BOOST!

    Goblin Barrel - Homing Goblins

    Baby Dragon - Padawan

    Witch - Vera

    Fireball - Fast…

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  • Bane of Potato

    Hello people of the internet (this is going to be my opener for every blog now), my name's Bane of Potato and today I'm here with a rush deck. This deck is original and of my own creation. Any similarities to other decks online are purely coincidental. Please don't accuse me of plagiarism :(

    Under used for what it can offer, the Goblin Barrel is usually a link to the distant past in Arena 4... Anyways, this card should be used in conjunction with Elite Barbarians to force the opponent to deal with the Goblin Barrel and the Elite Barbarians simultaneously. It can also be paired with Ice Golem for a cheaper but still deadly effect.

    A powerful card that is devastating when you're at an elixir advantage. They can easily shred through troops and …

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  • LucasH181

    I'm so late lmao.

    Here comes the polls.

    • No troll-voting, or using multiple accounts to vote.
    • Voting ends on 8 January 2017, 07:00:00 (UTC)
    • Happy voting!
    Read more >
  • StormPch


    Here are some ideas for cards on Clash Royale


    Description: A sealistic master of the hammer, with a freezing heart that longs to shock someone within a long range.

    Type:Troop (Flying)

    Elixir Cost: 9 300 HP 1000-2000 Damage Per Second. Per Level 230% HP and 125% Damage

    Arena 8

    Description: A flying master of grace, delivering the rainbow blast all around your opponent's towers Type: Troop (Flying)

    Elixir Cost: 7

    700 HP 500 Damage Per Second. Per Level 125% HP and Level 2-4 +110% Level 5-7 +150% Level 8 +300%

    Arena 5

    Description: A Mexican Skeleton that hanldes the sword very well. VIVAN LOS MUERTOS!

    Type: Troop Elixir Cost: 5

    500 HP 300 Damage Per Second. Per Level 101% HP 300% Damage

    Arena 2

    Description: …

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  • Bane of Potato

    Hello people of the internet, my name's Bane of Potato and today I will attempt to make a deck suggestion. This deck is original and of my own creation. Any similarities to other decks online are purely coincidental. Please don't accuse me of plaguarism  :(

    Although more than capable at destroying towers, that isn't her main role here. Her role is to slay tanks and act as a pshcological weapon. She forces the opponent to spend elixir to defend and puts pressure on them. She should be used in conjuntion with Valkyrie. When shutting down pushes, clump the enemy troops together with tornado to maximise Sparky's area damage.

    She is your main tank and defense against swarms. She pairs nicely with Sparky and Elite Barbarians as she clears the way …

    Read more >
  • Mx78

    That Epic Battle II

    December 25, 2016 by Mx78

    Hello, and welcome to my blog series "That Epic Battle". If you haven't seen Episode I, you might want to check it out first.

    Whatsoever, I will thank SPEAR GOBLIN and Mini P.E.K.K.A for supporting this blog serie. Without you guys this blog would not be here.

    MOMO MANS. Lvl 8. 2257 Trophies. Deck:

    Royal Giant - Cannon Boy

    X-Bow - Mini-gun

    The Log - Problems

    Fireball - Angry Freddy

    Ice Spirit - Ice Ice Baby

    Fire Spirits - Fred, Sparta & Magma

    Bomber - Wallie

    Spear Goblins - Salt, Sugar & Subnormal

    Oscar1. Lvl 7. 1821 Trophies. Deck:

    Skeleton Army - Turd Swarm

    Minion Horde - Blue, Bleu, Bloo, Blu, Bluh & Blou

    Zap - Lightning Jr

    Mini P.E.K.K.A - MP31

    Prince - Luke

    Inferno Dragon - Laser Eraser

    Goblins - Bung, Muck & Grud

    Mirror - x2

    The Second Battle is about t…

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  • Zixuan1

    Ratings for all cards in CR

    December 25, 2016 by Zixuan1

    Training Camp:

    Knight(D): Outclassed by Valkyrie, Mini PEKKA, Lumberjack and Mega Minion, to name some. Hardly seen in Arenas 4+.

    Arrows(D): Outclassed by many other spells. Cannot kill troops more than Minions, and not fast enough deploy time. By the time it reaches the Skarmy your tank's already dead. Rarely seen in Arenas 5+.

    Archers(B): Cannot be killed by spells for elixir advantage. Counters most cards well and targets air.

    Bomber(C): Deals high damage and counters swarms well, 360 degrees splash. Cannot target air, however. Loses usage at Arenas 6+.

    Giant(B): Cheap for a burly unit, tanks well. When paired properly, it is nearly unstoppable. Mostly stopped by Inferno Tower.

    Fireball(B): Good for making positive elixir trades and killing s…

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  • DovahClasher

    This is going to be a new story series I start where I take an interesting, more serious dive into a day in the arena from the perspective of a certain card. Day 1: The Princess.

    Stacey was sitting in the back, getting ready for her deployment. She was only ever really known as 'The Princess' and so she barely had an identity in the Arena. That didn't matter anyway; the armor they gave her and all princesses was so fragile that no princess could survive even the lightest of attacks. As she looked at her bow, she recalled the years of extensive training she had undergone specifically for this moment, and wished that she at least had a helmet to protect her face.

    As Stacey heard the trumpets blare outside, she knew that it was almost go-time a…

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  • DovahClasher

    I have written blog posts about how to "fix" Clash Royale, and one about how to get to higher arenas as an F2P. I have not, however, made a post on how I feel about the game as a whole. This is a very broad topic, and focuses less on balance, and more on gameplay, leaderboard balance, and gameplay balance. I feel as though too many focus on game balance, and too little on gameplay and leaderboard. This is why I wrote this blog post, and why I will be covering these topics.


    This is where the core of the blog post will be. This is also where I may get a little bit heated, so uh..... get ready.

    Gameplay is one of the most overlooked aspects of Clash Royale, but yet is one of the most important. I beleive that even though Supercell as a …

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  • Dogerium
    1.  Knight (D) - Outclassed by most cards. Need a backline killer? Valkyrie. Need tank killers? Mini P.E.K.K.A. Need a mini-tank? Miner or Ice Golem.
    2. Archers (B) - Their sole purpose is killing Mega Minion, otherwise just use the Mega Minion or Minions. They're also better than Minions on defense but weaker on offense.
    3. Bomber (D) - Bad due to it's horrible HP and hitspeed, and Princess outclassing it while also being unable to target air.
    4. Arrows (C) - Too specific to be useful. Tornado is also almost a straight upgrade.
    5. Giant (S) - Most powerful and broken tank in the game. Cheap cost, high damage, high health. Just be thankful that the infamous strategy "Goison" doesn't exist anymore.
    6. Musketeer (A) - Great defensive card that can attack from the …
    Read more >
  • MegalodonX

    Clash Royale Random Polls

    December 23, 2016 by MegalodonX

    Please vote in all of these polls and don't use multiple accounts to vote. It is fine to change your answers if something happens while you're playing or your opinion changes.

    Read more >
  • Mx78

    That Epic Battle I

    December 21, 2016 by Mx78

    Hello, today I am going to write this new blog: That Epic Battle. This blog is about battles that should never be forgotten.


    Boston32. 3086 Trophies. Deck:

    Hog Rider - Henry

    Archers - Archy & Amy

    Ice Golem - Paul

    Cannon - The Champ

    Zap - Electro Shock

    Mega Minion - Big Ben

    Ice Spirit - Chilley

    Rocket - Nuke

    QWERTYY. 2521 Trophies. Deck:

    Giant Skeleton - Big Boy Larry

    Princess - Leia

    Mega Minion - Mickey

    Barbarians - Bison, Barbro, Billy & Bamado

    Freeze - Cold Mate

    Mini P.E.K.K.A - Miles

    The Log - Issues

    Minion Horde - Mono, Mickey Jr, Master, Max, Missy, Mou & Maicon

    The First Battle was finally going to begin. Everyone was happy, except for Leia; this was her first battle. QWERTYY had the most supporters, because he was 500 trophies under Boston32.


    Read more >
  • Ice Wiz 101

    New Jungle Arena Troops

    December 21, 2016 by Ice Wiz 101

    This is what supercell is telling us about the new cards and information. And yes the jungle arena is basically like the goblin stadium, so here is all the information you'll need for this new update which is in like 22 days from now.



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  • Mini P.E.K.K.A

    I'm sorry I'm SOOO late. But here it is! Anyways, I will be thanking LucasH181, Mx78, Smarty Pants 264 Clash Royale, SPEAR GOBLIN, and 404 found. Anyways, welcome to the series, 404 found!

    Okay, so anyways, this story will be about the life of a Hog Rider who's not in battle or training. (Credit to 404 and Lucas)

    Also, a reasonable 4 comments would be appreciated. You can comment about the next character, things that will make the next parts better, what you liked, or other suggestions. Honestly just your thoughts.


    Okay, now for the chapter.

    I jump over walls, rivers, enemies and more. Being a Hog Rider sounds like a hard life, but it's quite fun actually. A true Hog Rider's best friend is his Hog. Not much…

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  • LucasH181

    Kinda late again :P

    Here comes the polls.

    • No troll-voting, or using multiple accounts to vote.
    • Voting ends on 27 December 2016, 07:00:00 (UTC)
    • Happy voting!
    Read more >
  • Xenon42

    Test - Hall of Fame page

    December 21, 2016 by Xenon42

    Clash Royale - Hall of Fame

    Title Achievement Date Name
    Achievement All-Star First person to complete all achievements.

    Legendary Winner First person to own all of the Legendary cards.

    Title Achievement Score Recipient
    Trophy Addict Highest ever trophy count. Number Name
    Trophy Legend Most legendary trophies ever. Number Name
    The Gem King Highest amount of gems owned at once. Number Name
    Win Royale Highest amount of wins. Number Name
    Triad Wins Highest amount of three-crown wins. Number Name
    The Clan's Crowns Highest amount of clan trophies. Number Name
    Generous Royale Highest amount of donations in one season. Number Name

    Please do keep in mind that this is not the final product. Once I get either SuperRobot or King's approval, the page will be made. I am open to su…

    Read more >
  • GeomDrag

    HEY THERE! This is my very first post, so please be patient with me (>~

    Read more >
  • Gfargo

    Devill's Warriors

    December 19, 2016 by Gfargo

    IN NEED OF CLAN MEMBERS. Fresh new clan in need of clan members . Very active clan and I would love member states to help my clan grow . GFargo is my name on clash royale so look for that name . Please and thank you.

    Read more >
  • Alpha654

    Intercepted Message

    December 17, 2016 by Alpha654

    I've intercepted a message linked to Daniel Topala. These are his plans so far...

    He's smart enough to encode his files. In this case, it seems like it's Hexadecimal. In order to stop him, we need to decode this file.


    30 30 31 30 31 31 31 30 20 30 30 31 30 31 31 30 31 20 30 30 31 30 31 31 30 31 20 30 30 31 30 31 31 31 30 20 30 30 31 30 30 30 30 30 20 30 30 31 30 31 31 31 30 20 30 30 31 30 31 31 30 31 20 30 30 31 30 31 31 31 30 20 30 30 31 30 31 31 31 30 20 30 30 31 30 30 30 30 30 20 30 30 31 30 31 31 31 30 20 30 30 31 30 31 31 30 31 20 30 30 31 30 30 30 30 30 20 30 30 31 30 31 31 30 31 20 30 30 31 30 31 31 31 30 20 30 30 31 30 30 30 30 30 20 30 30 31 30 31 31 31 30 20 30 30 31 30 31 31 31 30 20 30 30 31 30 31 31 31 30 20 30 30 31 30 30 3…

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  • Smarty Pants 264 Clash Royale

    So we all know that Jan 13th comes the update of the 4 new cards and a new arena. Although the stats are not confirmed I will be reviewing and explaining on the 4 new cards based on their stats and limited gameplay I can find.

    All of these pictures are from Orange Juice Gaming on this video 

    So by the stats alone he has the health of a princess, the range of a royal giant, the hit speed of a lumberjack and the speed of goblins. His long range means he is good at sniping defensive buildings that are at least 3 tiles away from the bridge on enemy territory. His fast attack speed means he can take care of small to medium swarms. As usual, his long range means he can be supported with a tank in front. But his low health means arrows and log can …

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  • GalbersGaming

    Hi guys and gals Galbers Gaming here with another 3500+ trophy deck with troop levels no higher than 10/7/4/1. This guide’s focus is on a Zap/Arrow Bait Deck with a twist and that twist is none other than the Clone Spell. I have written a 3500+ Zap Bait deck guide, however the addition of the Clone Spell which may make the deck a little harder to play certainly makes up for it in the three star capability and fun department as well as the kudos factor of using a new card. I should also state here that I have recently, unintentionally and disappointingly leveled up to level 11 but I still believe that this is a 3500+ deck and I am currently sitting on 3602 trophies with it.

    Before I go on to explain this deck just a quick message: if you lik…

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  • Smarty Pants 264 Clash Royale

    Okay So after seeing the balance updates it's time for me to write my opinion about the balance change

    and Plus I made my first few thousand edits yay

    Elite Barbarians: Hitpoints +19%, Damage +14%, Hit Speed to 1.4sec (from 1.5sec)

    This Buff will really make the elite barbarians shine and yes I first think they were weak

    Update: Nope this card is pretty much OP if you don't carry Tombstone, Skeleton army, Bomb tower, minion horde or barbarians

    Tornado: Radius +10%, stronger pulling power

    I prefer a 25% damage buff so it can kill minions but hey more pulling power and more king activation

    Inferno Dragon: Hitpoints +5%, re-targets 0.4sec quicker

    In an unbiased point, I agree it needs a buff since it is not a building and has the brain power to retar…

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  • Mini P.E.K.K.A

    Hello there, Mini P.E.K.K.A here. Today I will be talking about my thoughts on the new buffs.

    Elite Barbarians: Damage Increased by 14%, Hitpoints Increased by 19%, Hit Speed increased to 1.4 seconds.

    -For a 6 Elixir Card, this buff will make them more dangerous to deal with, and hopefully used by more.

    Tornado: Radius increased by 10%, stronger pulling power.

    -I'm perfectly fine with this.

    Inferno Dragon: Hitpoints Increased by 5%, retargets 0.4 seconds faster.

    -This will make it so you can't just kill him with 2 fireballs, and since I have him, I like this. The thing about retargeting, YESSSSSSSSSS ~Time Skip~ SSSSSSSSSSSS!!!!!!

    Balloon: Death Damage Increased by 105%, Death Damage radius 50% larger.

    -*spits out water from glass* 105%???. The mos…

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  • LucasH181

    Hi guys, I'm Lucas. I am writing this blogpost to show my opinions towards the upcoming balance changes.

    Elite Barbarians: Hitpoints +19%, Damage +14%, Hit Speed to 1.4 sec (from 1.5 sec)

    TBH I hardly counter any elite barbs as a Frozen Peak player before the balance changes. A little buff should do some work, but I feel that this buff was a little too extreme, and I don't want people start spamming and overleveling this card everywhere.

    Tornado: Radius +10%, stronger pulling power

    I hardly ever see this card being used against me, and such buffs might help though.

    Inferno Dragon: Hitpoints +5%, re-targets 0.4 sec quicker

    As an inferno dragon user, this buff would surely benefit me. It was always a pain to watch the inferno dragon retargets the …

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  • LucasH181

    And this is Week 5!

    Let's get into the polls.

    • No troll-voting, or using multiple accounts to vote.
    • Voting ends on 20 December, 08:00:00 (UTC)
    • Happy voting!
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    Thoughts of BU 11/15

    December 13, 2016 by SPEAR GOBLIN

    Alright , guys , there will be a BU on 11/25 so I will post my thoughts here .

    Elite Barbarians: Hitpoints +19%, Damage +14%, Hit Speed to 1.4sec (from 1.5sec)

    - The card whom receive the most buff in this BU . IMO , it is more reliable to defence since before the BU it is more suitable to defence . 

    Tornado: Radius +10%, stronger pulling power

    - Yup , make it more easier to messing up push ! 

    Inferno Dragon: Hitpoints +5%, re-targets 0.4sec quicker

    My wishes for Furute updates

    Inferno Dragon: hitpoints by 10%

    So that fix a strange thing at tournament caps that Inferno Dragon have lower health than Baby Dragon despite being bigger, increased it hitpoints by 10% so this strange thing no longer happen again   by ZeoCocYup Zeo , here is it .


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  • Mini P.E.K.K.A

    I'm so sorry I'm this late. Anyways, I thank Smarty Pants 264 Clash Royale, SPEAR GOBLIN, Mx78, and T0574084Z to thank for the existence of this Part!

    Also, I would appreciate a hefty 5 comments to make Part 6. Also, since this blog is getting more popular, you can suggest if you'd like a small name change, or if you'd like to keep it the way it is. Since it's a bit more than the Spark it once was.

    Also, T0574084Z is a new SparkReplier (new term for fans of this series)! :D

    Aside from that, since there were no character suggestions on the previous part, I will simply use Mx78's idea of a Miner.

    Don't forget to comment

    -Name Change Suggestion/Don't Change

    -If You Liked It

    -What I Could Do To Make It Better

    -Character For The Next Part

    -If You Want Me To Change…

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  • Redhoodieslime

    Hey Everybody!

    So I decided to make some stuff, and here they are. You guys judge if they are overpowered or not lol.


    Legendary Card

    5 Elixir

    Unlocks at Builders Workshop

    Heals any building throughout time except Crown Towers. Completely passive.

    HP: 170 at Level 1

    Healing Points:  80 HP per Hit at Level 1



    Legendary Card

    5 Elixir

    Unlocks at Spell Valley

    Emits a healing 3x3 aura that can heal all surrounding troops. Completely passive.

    HP: 170 at Level 1 increases by 5 each level

    Healing Points: 20 HP per second at Level 1


    Reverse Spell:

    Legendary Card

    6 Elixir

    Unlocks at Spell Valley

    Switches all troops in a 3x3 radius to your side, but with 50% less HP.


    Fire Arrows:

    Rare Card

    4 Elixir

    Unlocks at P.E.K.K.A’s Playhouse

    Similar to arrows, but adds…

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  • Alpha654

    Electro Wizard Explained

    December 11, 2016 by Alpha654


    Welcome to my guide on how to use the Electro Wizard when it comes out.

    The Electro Wizard is a support card, able to Zap two enemies at a time.

    His hit speed of 1.7 seconds allows him to stop troops from getting shots off on the tower based on their attack speed.

    Troops with a hit speed of over 1.7 seconds, such as the PEKKA or Golem, will likely be denied from attacking. In the case of the Golem, the Electro Wizard may be able to nullify both Golemites as well.

    He can also be used for defense. He is barely able to destroy a group of Level 9 Goblins with his spawn damage and can also erase the Skeleton Army.

    In this case, he can defend against a Prince + Skeleton Army push with correct placement.

    The Electro Wizard can kill anything with health…

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  • Smarty Pants 264 Clash Royale

    So I am going to tell you about my top 5 defensive cards in the game there is no order since they are all good if used properly

    1. Ice Wizard

    If you ae lucky enough to get this chilly wizard he will provide on of the best defense in the game. His power comes from his ice shards that slow down 35% movement and attack speed to any opponents. His splash damage means that he can hurt low health swarms. He can heavily cripple many offensive attacks if placed correctly. If placed in the middle he can actually defend against medium health troops like barbarians and Mega Minion and if he survives an attack you can launch a counter push with him and he is not too bad offensively if combined with other troops .

    2. Guards

    Guards are cheap units with shie…

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