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  • Mllejodiegrace

    Great news: Clash Royale is a nominee for the Google Play Fan Favorite Game of 2018! This award puts the power in the communities’ hands, allowing fans like the ones on this wiki to vote for and support their favorite game. The voting for the Fan Favorite Game Award runs through November 26.

    Cast your ballot now on Google Play. Check out the full list of nominees below.


    https://www.youtube.com/watch?v=2sj2iQyBTQs

    Join Trainers across the globe who are discovering Pokémon as they explore the world around them. Pokémon GO is the global gaming sensation that has been downloaded over 800 million times and named "Best Mobile Game" by The Game Developers Choice Awards and "Best App of the Year" by TechCrunch.


    https://www.youtube.com/watch?v=TJryIc0C…



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  • Captain GLeen Du Grande

    Finally, we’ve got the legendary cards, which are the rarest cards, the legendary cards are so unique that really nothing can replace the uniqueness, so since they’re all very unique, I have to say: this is the hardest list I have to make, but let’s start with the worst legendary



    As usual, Sparky is definitely dead last.

    However, I will say Sparky is actually nowhere near awful, Sparky is overall decent as a card, but as a legendary, it just sucks

    Why? Sparky is way too easy to counter, as most cards with stun or freeze are really popular, as well as Rocket being an amazing counter, Sparky rarely has a chance to unleash her insane damage to a target, and even if it did, it just wasted to small swarms

    I think Sparky is ok, but it’s just the wor…



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  • FireMasterr

    Hi, today I am going to tell my thoughts of  3 cards that are underpowered and need a buff.


    Personally I really like Royal Recruits. They were too strong at 6 Elixir but 8 Elixir is too much. Why would I pay 8 Elixir when I could play Golem or P.E.K.K.A. Royal Recruits are very easily countered and you're basically playing Barbarians with shields for 8 Elixir. It's a good defensive troop, but expensive.


    1. Reduce cost to 7 and damage reduced by 12% (Supercell's Twitter Poll Buff) why did ice wizard get chosen instead of Royal Recruits??

    Buff idea 2: Increase Royal Recruits count from 6 to 8. Now it would be the same value as 6 Elixir recruits, each recruit worth 1 Elixir.




    Another underrated card. It's fun and useful, but it's kind of underpowe…






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  • Captain GLeen Du Grande

    The rare cards are much more different than before,the changes have heavily influenced most of their ranking, I’m going to rank them all again, like before, the worst rare card to the best. Starting from the worst, 25



    ........

    I uh..... I cannot believe heal didn’t reach last place in my last ranking. It’s bad, please, just don’t use heal no matter what (except draft), I think it’s obvious I don’t need to explain about this one



    Yeah, just don’t

    RG meta is NOT helping Barb Hut, right now, I’m pretty sure Goblin Hut and Furnace are much better than the Barbarian Hut.

    While Barb Hut does decently in some situations, the heavy 7 elixir cost made it unworthy . Using it can basically mean giving opponents advantage as it’ll just help opponents push o…





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  • Captain GLeen Du Grande

    The last balance change has been announced, and since then Epic cards also changed a lot, here’s my updated ranking of the epic cards

    Note it’s all based on my opinion



    Clone has been in the very bottom for quite some time, is clone ever been good?

    Cloned troops is too weak to do anything, for 3 elixir, it’s too easily countered. 1 poison, tornado, any damage spell actually, say goodbye to your clones

    It can offer some niche value sometimes, but we do have the Rage which is less risky and possibly more rewarding. And Rage isn’t that high in my list either so.....



    Is it even worth the +1 elixir?!

    NO! NOT AT ALL! DON’T BOTHER WASTING 1 EXTRA ELIXIR FOR MIRROR! I’d rather use the last card’s weaker alternative than spending 1 extra elixir. The only …





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  • Captain GLeen Du Grande

    So..... I’m back, it’s like 2 months since I made my last blog. The meta is always changing, and I feel like rankings has changed, especially the common cards. The balance changes are announced, and here’s my list after the update.

    Starting at 24, the worst common card



    Ugh...... there’s literally no reason to use this card anymore

    The worst common card right now in my opinion is the stab goblins. Back when I first joined the wiki I stated Goblins are absolutely garbage until the meta changed, there’s a time where they’re so OP.

    But, the meta keeps changing, and now the meta favours other cards that does so much better than these thieves (looking at you Skeletons and Spear Goblins), Goblins are now back to their original state: useless

    I feel li…



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  • Type: Sparky

    This update changes nothing but everything. We can at last trade our cards, the Goblin Giant joins the Arena, and card levels have been made easier to comprehend.

    See this and all the other minor improvements we all need to know.


    A new card has been released that can be collected now. The Goblin Giant is a 6 Elixir Epic card. It is unlocked in the Jungle Arena. The Goblin Giant is a tanky unit that carries around two Spear Goblins everywhere he goes - it's a weird but functional arrangement. He has a high number of hitpoints at 2394, does 146 damage every 1.7 seconds, and targets Buildings. As opposed to most tanks, he has a medium movement speed. The Spear Goblins in his sack are identical to regular Spear Goblins, but they can attack anyth…


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  • Underredded

    Ranking em epics

    September 4, 2018 by Underredded

    Just my opinion about the epics and who they'll be ranked

    Note that this ranking was made on 2/9/18, and is not completed till further notice which will be stated here otherwise. Note that opinions change and so will the rankings if I feel that I've made a mistake on the rankings, and only comment when I'm finished please. I don't want a bunch of 4-5 comments saying "I am so excited" or "can't wait to see you finish". I get it, I get it guys


    Yep, a preference ranking first. This won't be too long as I'll just say 3 epics I like.

    3. Dark Prince

    Honestly it's hard to not like the dankness in his helmet, the charge and the club. He, as a card, is also very useful, really versatile. Did a lot for me in tourneys and in lower arenas. Oh god, what is…


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  • DezzaMunt

    How to use tornado

    September 4, 2018 by DezzaMunt

    The tornado has always been one of my favourite cards in the game and I love it because of it's versatility and the many different ways you can use it. I believe that it is still a sorta strong card even after it's multiple nerfs.



    This is probably the most well known way to use the tornado. It is extremely useful against cards like the hog rider, the goblin barrel and the miner. Once the King is activated against these cards, it can deny most if not all damage from these cards. However, there are some very unorthdox ways to activate king towers. One of these ways is to activate the King using the E wiz. Use the tornado to pull the E wiz two tiles away from the arena tower so the Ewiz splits his attack and hits the King Tower. This way, your…



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  • King of The Cards

       1. Skeleton Army

    The epic card, Skeleton Army has lately been quite underwhelming after Barbarian Bowl. With new cheap splash damage spell cards being added through out the year it's been getting used a lot less in arenas pass Barbarian Bowl. One extra skeleton would really help this card out and gives it that extra nudge needed to be useful in the higher arenas. 

       2. Barbarian Hut

    The rare card, Barbarian Hut, was only used in one competitive deck which primary use was to counter another previously popular deck Mortar Rascals. A 7.5% hitpoint buff would be just fine since more hitpoints equals higher spell resistance.

       3. Lava Hound

    The legendary card, Lava Hound, isn't really a good card with out Balloon or to some extent Miner I wish …

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  • A Plasma Monkey Fan

    The title is basically the introduction, so yeah. If you judge the Magic Archer but you don't have him unlocked, let me give you a thumbs down.

    Let me activate the "Use your brains" mode.

    He's the best legendary in the game! Sorry Royal Ghost, I'll still use you sometimes.

    The only trash legendary is Princess and Sparky. Pretty much all the other legendaries can end the opponent (I personally don't like the Ice Wizard). Let me take it slow about the Magic Archer and see what he is with the help of a fellow CR website.


    You know, these are some awesome stats for a 4 elixir card. And since he's a legendary, he has a special ability "Penetration." His range is longer then the Dart Goblin, you can place him in the back to either bait out spells or …


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  • PassmethedaNKMEMES

    I like draft. So heres a guide for it. Need I say more?


    Picking cards for draft is not only about giving yourself good cards, its also about giving your opponent all the Royal Gia-ah I mean bad cards. But seriously if you can help it try and give yourself good cards. 

    Another thing, if you give your opponent something like Cancer Rock make sure you also pick something like Inferno tower so your tower doesn't get ripped apart. In short get counters for the cards your opponent has. But really you shouldn't be giving your opponent Cancer Rock in the first place unless you wish for death. 

    A good idea is giving your opponent really expensive cards and vice versa so his/her's deck sucks even more.


    Don't overcommit(OJ reference). Seriously. 

    This is …




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  • PassmethedaNKMEMES

    This is mainly to stop people from quitting Clash Royale. Or maybe just to keep the Fandom alive. OR MAYBE *cough* its for gleen *cough*

    Anyways yeah Enjoy


    I honestly think this doesn't need explaining.

    Just play Clash Royale for fun. Do challenges,  2v2 with friends, climbing the ladder, getting onto TV Royale, Trophy droppi-actually scratch that.

    So basically: Don't quit or you'll miss out on the fun. 


    After a few months of not playing Clash Royale you will eventually miss the annoying music, Trollers, insane rip offs in shop, getting really cool chests and playing Clan wars with friends.

    If you really feel like you need to stop then don't delete the game, keep it there and maybe you'll return someday.

    Maybe=Return or I'll come for you.


    I mean i…





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  • A Plasma Monkey Fan

    I figured Double Prince should rise again, hence the reason why I created this deck: https://clashroyale.wikia.com/wiki/Deck%3AInvested_Riders (Hog Rider belongs with the Dark Prince).

    If Double Prince is truely dead, I want to post a poll asking you guys what Deck or Combo should I create? Here it is! I'm not going to do Hog Rider, or Balloon, because those 3... Well

    1. Hog Rider and Balloon are everywhere and I honestly don't care if Supercell deso- I mean, "balances" them.

    2. My Giant is literally Level 2 and my Musketeer is level 4 lol... And I'm in Legendary Arena. If I didn't list a card, it's because mine is underleveled.

    Edit: Ignore Giant Triple Wizards


    I will check the polls soon (Roughtly one week later) and start working

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  • PassmethedaNKMEMES

    Please ignore my attempt at reviving the SHhek meme above.

    Anyways hey everyone. I thought I needed to make it clear which legendaries are the worst IN MY OPINION. Temptation to bash on PassmethedaNKMEMES detensifies. 

    I have nothing else to really say. Anyways enjoy.


    Many of you will agree when I say PRINCESS IS TRASH. 

    The only thing She can do is finish off some lowly swarms heading to the tower. What else? Long range swarm control you say? At the rate she fires at I think not. Look those Minions are killing that PEKKA! Here lemme just shoot once and take forever to shoot again to kill the minions because Im a jerk. Logbait you say? Shes not the bait. The Poor gobbos bait FOR HER. Support card you say? I use Bowler. Or you can use any damag…



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  • PassmethedaNKMEMES

    Before I start I would like to say that... THIS IS ONLY MY OPINION DON'T BASH ON ME.

    Anyways I felt bored cuz nooone else was active and decided to create this.

    So enjoy

    Please

    No hate


    This first part has been removed due to the fact it may not suit younger children to see a full video of passmethedaNKMEMES throwing swears and ripping apart posters of Cancer hu-ah I mean Goblin hut.



    As many of you may already know.. I despise Goblin hut. Reason being: It's utter cancer.

    Lots of you might say: Oh lol no hes so UP.

    No its Cancer.

    Why?

    1. Its really dang annoying

    Like seriously don't tell me I'm the only one who hates it when Spear Goblins keep chipping your tower but you don't have Bowler in hand. Also they build up when you play a tank and it's just r…





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  • Captain GLeen Du Grande

    Supercell announced that the new balance changes will be here soon, bringing balance to Inferno Dragon, Tesla, reworking the Bomb Tower and more! Here’s my thoughts!

    Let’s start!



    I’m tired on calling the Inferno Dragon the worst legendary as it was really horrible before, now this change might even kill it. The range nerf is fine, but being able to be knocked back? Oh boy, it seemed small, but let me tell you: when ID’s knocked back, his ramp up will be reset, like those that are as weak as the Snowball will reset it as long as it’s knocked back.

    This change might bring Inferno Dragon back to the worst legendary next to Sparky, which is what I don’t wanted

    RIP Inferno Dragon



    Royal Hogs is too weak as a card apparently, it doesn’t deal enough da…





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  • PassmethedaNKMEMES

    Ok, I don't usually do Blog posts because that's Gleen's thing but today I got tired of replying to every single Forum thread in existence so here we are. Anyways Today I'll be sharing about how bats are better than minions in my opinion at least.



    Ok anyways, why are bats better than minions? Well...heres a list have fun


    1.  Bats cost 2 elixir 


    2. Bats are cheaper but have pretty much the same dps as minions

    3. Bats can be used as bait FOR minions or any other swarm card because they are unreliable and cheap but have massive chip damage meaning the opponent usually has to do something about it. 

    4. Bats are probably Inferno dragons cheapest Nightmare.

    5. Bats can counter the following tanks with the help of a tower easily: Lavahound, Giant, Golem …




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  • Positive Elixir Trade

    The Royal Recruits are six melee ranged troops that spawn across the arena. They each have 440 hitpoints, 199 shield health, 91 damage, and a 1.2 second hitspeed. Tell me what's wrong here. Actually, no need. I already know what's wrong here.

    I saw a CR video on Youtube, and he proved my point. He made massive Positive Elixir Trade's and snowballed a huge counterattack with 15 elixir worth of troops, but guess what happened?

    Yes. Yes! YES! You are ALL correct! All it took for his opponent was to drop down Royal Recruits to shut down the Youtuber's massive lead and push. All for one dinky little Spear Goblin hit on the opponent's tower. ONE FRIGGIN HIT!!! People can be that aggressive and pull out negative elixir trades all day long, all beca…

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  • Positive Elixir Trade

    Hi, it's PET. Right now, I'll be talking about the Royal Recruits.


    The way that the recruits spawn is absolutely obscure. From the tile they are planted, this is how they will be positioned.

    • Recruit #3 on the first tile to the left
    • Recruit #4 on the first tile to the right
    • Recruit #2 on the third tile to the left
    • Recruit #5 on the third tile to the right
    • Recruit #1 on the fifth tile to the left
    • Recruit #6 on the fifth tile to the right

    This may sound broken, but if you plant the middle tile right against the side wall, you will be able to have all six of them spawn on the same lane. Three of them will just propregate right against the wall. However, it's kinda weird to do so, since having them all clumped up makes them highly vulnerable to splash. …


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  • Captain GLeen Du Grande

    Oh times changed and right now, the epic card rankings are completely different . Now I’m gonna rank them all, from worst to best of course



    This one should explain for itself, who the heck uses mirror?!

    I know mirroring a card can give opponents more pressure to deal with, but out of all cards, mirror possibly have the worst problem out of all cards even if it’s definetely not the worst overall card

    That +1 elixir need to be removed if it wanted to be viable



    Who uses the Barbarian Barrel except for low arena users?

    The recent change did make it a lot better as now you can learn where the Barbarian Will spawn and attack, and it’s a good counter to archers

    The Log however is a much better option as it can knockback anything ground units, and the B…





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  • Captain GLeen Du Grande

    It’s time for another legendary ranking! This time, it’s going to be a lot different from the last ranking, so get prepared! Starting at worst to best, let’s start at #15!



    Is there actually a chance that Sparky can escape from the bottom? It’s impossible without another change.

    Back in 2016, where Zap and Freeze are the only cards that can reset it, Sparky is definetely the card that desperately needed a nerf! Sparky was CANCER back then, but as time passes, Ice Spirit, E-Wiz and more cards were added, making sparky one of the worst cards ever. The rework did make her a lot better, but it still dwell at the bottom.

    Honestly if Sparky needed to work, I think that stun cards can only reset 50% of her charge to make her viable (eg she charges 4 …



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  • Captain GLeen Du Grande

    As we all know, Witch is one of the most overpowered cards in the game thanks to her massive buff. She has good HP, poor splash damage and has the ability to spawn skeletons very quickly. There’s some changes in the meta so I’m talking about them



    The Witch is basically a walking tombstone, she’s deadly in beat down as her skeletons can Continuously distract units, her counters are definetely needed, which made some of the worst cards in the game good again! Bowler is a perfect example, now I used to say Bowler is hands down the worst splash damage dealer next to Bomber, but now, with Ram still being popular despite being able to be pushed back, along with the Witch spawning more frustrating skeletons, he’s now a viable option in any decks, …



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  • Underredded

    Wizard

    July 11, 2018 by Underredded

    Sharp Elite and I were talking about the Wizard, and we were debating whether he was overrated and actually weak, and Sharp Elite had a point, Wizard isn't really as good right now as most people may think. Now this is why...



    Yes, I am comparing these stats with a card somewhat similar, Executioner.

    At tourney standards, Executioner has 1010 health, while Wizard has a mere 598 health. This makes a big difference, as Wizard would get countered by medium to high damage spells such as Poison and Lightning

    Also, let's just take a look at how Executioner has that bigger radius of damage, being able to clear swarms so much ore easier.

    At this point, you can see Wizard being, obviously, outclassed. This is why he wasn't used that much before being bu…



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  • A Plasma Monkey Fan

    Sauron

    July 9, 2018 by A Plasma Monkey Fan

    If you thought the Multi-Target Inferno Tower was OP, you will hate this card. Here's what this reminded me of:

    Cannon --> Cannon Cart

    Inferno Tower --> Multi-Target Inferno --> Sauron

    The CR Reddit community is a place most clashers talk about, but TBH, I know almost nothing about it, but I might consider joining. The this card is an alternate version of the Multi-Target Inferno Tower, on wheels! Link: https://www.reddit.com/r/ClashRoyale/comments/6q0rtx/idea_sauron_inferno_tower_cannon_cart/



    A Multi Target, medium range troop with with moderate hitpoints and various damage stages. The Sauron damage increases over time as it remains focused on a single target. It can be used on offense to support, or defense to defeat Giants, Balloons, and wh…



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  • A Plasma Monkey Fan

    The Pinterest communtity had unique cards, such as the Super Pekka, who I reviewed. But let's focus on Fire rather then Electricity (Sorry Electro Dragon).

    The Inferno Tower originally has 2 settings, Single and Multi. But only Single made it into Clash Royale. Here is the idea of the Multi Inferno Tower from the Clash Royale community: https://communityroyale.com/discussion/1633/card-idea-a-legendary-defense-to-help-deal-with-swarms

    I'll be posting 2 more fiery cards tommorrow and maybe on the 11th if you want to see an insane one ;)

    The card is made to shut down swarms, though as you might of noticed, it has less health then the Inferno Tower but higher DPS vs Tier 1 Inferno Tower. Targets up to 3 enemies and attacks with execellent attack …

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  • PassmethedaNKMEMES

    I've been looking at the comments for barbarian barrel and have noticed that the card is a huge bandwagon card. Many people either seriously hate it or they think its useful and a good card. This blog is to those who think the card sucks (btw this is my first blog post so please tell me ways I can improve in writing these).






    The barbarian barrel is a very good card and is highly underrated. people think its trash but if theres something like a princess or a wizard behind a tank and its slaughtering your swarm troops just roll it through and it can take out most support cards (musketeer, wizard, princess, ice wiz, etc.). another thing: the barb barrel can take out the princess just like the log at tournament level. And even by itself it can …





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  • A Plasma Monkey Fan

    Supercell released a Balance Update a few days ago and turns out they nerfed the Rascals, Mortar, Mega Minion, and Goblins. They also buffed the Bomber and Fire Spirits while giving the Witch an interesting rework.

    Supercell will make a balance update every month from now on.


    Almost all the cards in the game will kill the Rascal Boy one shot faster now. This may seem Small-Medium to some, depending on the troop, but turns out it kinda is, though this will balance the Rascal Boy, which I personally like like. 


    Rascal Girls needed this. They can easily start dishing out damage, but this will slow them down. This won't affect anything too much, but it might hurt her a little as she will no longer get that extra shot off.


    I never had a problem wit…




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  • Captain GLeen Du Grande

    Remember the times when Knight is arguably the most overpowered cards in the game? Yes, he has a lot of HP, for 3 elixir only, he can counter a lot of troop, swarms, even tank. There was actually quite a time where Ice Golem and the other mini tanks are nowhere to be seen, thanks to him! But unfortunately, after realizing Knight is too overpowered, supercell nerfed him twice. He did gain 3% HP back but in my opinion: this is not enough. Knight is still a bit underwhelming. He needs a buff in my opinion. But Why?



    After his 6% HP nerf, I thought the reason why Knight’s usage rate and win rate has gone down severely thanks to Dark Prince, Which got buffed at the same time. For 4 months already Dark Prince is considered as the #1 Card that need…



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  • Captain GLeen Du Grande

    Supercell confirmed that there,l be new changes, this time it’s gonna be a heavy change for some certain cards, let’s start with those that are very noticeable



    HP: 696 > 814

    What the actual heck is this???

    I get that the Witch is quite weak as a card, constantly getting outclassed by her sister Night Witch, as well as getting wrecked by Wizard, Baby Dragon and Especially, Executioner easily, her win rate is quite low but this is definitely too much. Witch is probably gonna stand longer than the Baby Dragon since her skeletons will spawn faster, easier to distract units (Not Including spells).

    She’ll hit 0.3 seconds slower, but that doesn’t stop her from being OP

    Why is everyone turning into the Dark Prince??? (By that I meant she’s gonna be a l…



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  • Positive Elixir Trade

    Here are the balance changes coming July 2nd!


    Yer boi is getting a 5.3% hitpoints nerf; from 1600, to 1512. Most low damage units, along with the Knight, Valkyrie and Mega Minion will kill the boy in one less hit.


    Her slower initiation speed doesn't change much, but it might hurt her in the long run where she can't get that extra shot off anymore.


    The mortar is way too dirty in meta decks, so it is getting a much needed nerf. Its damage is being nerfed from 228 to 220. It will still one-shot a Princess and Dart Goblin, and it seriously limits how much damage it can deal to a Princess Tower.

    Its health is being reduced. From 1272, to 1221. Some units can kill it in one less shot, but the Mortar has a building decay, so let's be real. We won't n…




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  • Captain GLeen Du Grande

    So the meta is really unbalanced sometimes, and some cards needed a change! Here’s my list of cards that needed a buff/nerf, lets start with the buffs!



    Right now Knight seemed to be a bit underwhelming, especially with Ice Golem and Valkyrie being so overpowered, even if the Dark Prince got nerfed, it’s usage rate is still much higher than the Knight! Proving Knight needed a buff

    Back then he’s the most overpowered card in the game however. Unfortunately the HP nerf is what killed him. 3% isn’t enough, because he has another issue: low damage

    Damage +6.5%

    Damage: 159 > 169

    Can now 1 shot goblins

    Hopefully this can make knight viable in high arenas once again!



    Nothing’s worse than Bomber as a starter card. Without “Any” HP, it made it so bad, espe…





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  • Type: Sparky

    The most game-changing update yet has launched just in time for Supercell's summer! We have new cards, new Clan War features, and cards moving Arenas!

    ...guess they got bored of their old Arenas?


    Two new cards have been released, and we can expect a third in July. The Giant Snowball and Royal Hogs can be collected now.


    The Giant Snowball is a 2 Elixir Common card. It is unlocked in Frozen Peak. It launches a snowball at a desired spot, doing only 124 damage and knocking back all but the heaviest units, as well as slowing them all down for 2 seconds. It cools down opponent swarms and pushes, because you don't want the heat to get to their head and your Princess Towers, but its low damage makes it fall into the territory of 2 Elixir utility spe…



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  • TheGreatPEKKA

    Fire Spirits are one of my favourite cards. However , they aren't that used. They have less than a 10% usage rate which isn't the worst but still they deserve to be used more. So I will teach everyone on how to 

    And now I shall start with my guide on these guys.


    These guys are awesome on defence. Minion Horde ? BOOM. Mini PEKKA ? BOOM.(Pull to the center for melee troops) Eternel Depression ? BOO- actually that doesn't work 

    Anyways , let's get more In-Depth on these cards


    Just place them a little far away from the Horde and BOOM (some habits never go away). However do NOT try to pull them as a few minions might ignore them and chip the tower.

    POSITIV-


    While they won't completely stop the former 2. They will prevent A LOT of damage. Just pull th…




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  • Captain GLeen Du Grande

    I know I’m not done with my rare cards blog post yet, but I have to finish this first as it’s more important......

    Anyways, supercell announced that some cards will be changing arena, let’s see what cards are moving arenas!

    I’m not gonna briefly explain, Except for 2 of them at the last, as those are the ones that I’m the most concerned.

















    So that’s all for the arena Chang- wait! I forgot the 2 of the most concerned cards ! I think it’s quite obvious: Hog Rider and Golem



    I’m worried about those 2. These are some of the best win conditions so far, and lower arena players are able to use them, upgrade them and can cause nightmares for unskilled players

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  • Captain GLeen Du Grande

    Ok, I’m back with the rare card ranking, I was too busy to make one on May, now I’m free so I’m gonna rank them now! I know, Royal Hogs are coming, but I’m just gonna do predictions.

    Let’s start at 24th!



    Oh the shame on the wall.........

    But unfortunately in my opinion, the Bomb Tower is the worst rare card. This card has always been in the very bottom on the rare card list. Yet somehow it never got buffed since March 2017.

    Bomb Tower is by far the worst rare card for a reason: look at how pathetic the damage is! Bomber’s damage is much better, and it cost 5 elixir!

    This card really isn’t working for 5 elixir, and without a change, it’ll live in the nail of the coffin, forever!

    Plus, now it’s being moved to arena 10! So, I’m sure this will basic…



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  • Royalbaby

    The GREAT SUMMER UPDATE OF 2018 has brought some exciting new cards! They are the Royal Hogs and Giant Snowball! So let's check 'em out, shall we?


    Spawns 4 Hogs with sliver Prince helmets - seems rather... unroyal. 

    These are the beasts which ye shall eat: the ox, the sheep, and the goat, The hart, and the roebuck, and the fallow deer, and the wild goat, and the pygarg, and the wild ox, and the chamois. And every beast that parteth the hoof, and cleaveth the cleft into two claws, and cheweth the cud among the beasts, that ye shall eat. Nevertheless these ye shall not eat of them that chew the cud, or of them that divide the cloven hoof; as the camel, and the hare, and the coney: for they chew the cud, but divide not the hoof; therefore they …


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  • Thefallen63

    So yeah, after baby insulted a few cards, i shall go with da flow and make a best cards list. Here we go


    Really, I almost forgot about this card! Royalbaby (thx!) reminded me in time for me to change this. My deck contains almost all of the cards on this list, and even though PEKKA (which was number one) is the staple of my deck, I don't know what I would do without Zap. It demolishes Goblin Gang, Skeleton Army , and Minion Horde (2 levels below), as well as supporting your PEKKA with spawners, like pesky Witch or Night Witch . So... I owe a lot to you Zap . 


    Really, do I have to say anything?

    Things Pekka counters: Elite Barbarians, Golem, Giant, Royal Giant, Prince, Dark Prince, Hog Rider, Royal Ghost, Mega Knight, a lot more. (links for sk…



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  • Positive Elixir Trade

    The Spear Goblins are following in the footsteps of the Ice Wizard by having their damage buffed and hitspeed nerfed. Overall, their DPS is being lowered from 41.66, to 39.2. They will now be able to one-shot Skeletons, and Bats. Also, three Spear Goblins will now be able to kill one Goblin of Minion on their first attack.


    A Spear Goblin is really fast and will land at least one spear on an Princess Tower no matter his health. To compensate for their buff, the Goblin Hut's lifetime is being decreased. Now, it spawns 10 goblins instead of 12.


    Let's have a little math lesson shall we? (This annoy you much?) No but really, let's calculate how much damage the Goblin Hut will deal to a Princess Tower together!

    Before 12 (number of gpblins) x 50 (d…




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  • GorgonzolaSW

    hi here's gorgon who copied smarty pants idea and is now sharing his thoughts on the balances

    let's get started


    Spear Goblins: Damage +34%, hit speed decreased to 1.7s, first attack slower

    WHAT THE ACTUAL HECK

    They will be now rascals girls who attack slower and die to zap

    one of my favorite cards and reworked into nobody knows what

    I guess they made it because of gob hut and gang but didn't want to kill them so one of the informatics said "lol let's rework them it'll be fun"

    Goblin Hut: Lifetime decreased to 50s

    Well, needed, because players did complain about it

    Mega Knight: Jump and spawn damage increased by 23%, area damage decreased by 7,5%

    Well ok I just can't see why the area damage decrease was needed

    Barbarians: Hit speed increased to 1.4s

    Yea…


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  • Underredded

    This will be my ranking of the leggies after 6/6/18

    Also, do note I won't be replying to comments until this blog is done, and I may change the rankings midway, so try to keep those comments you have until the blog is finished. Well, unless it's a prediction but I don't see the point about that.

    Without further ado, let's get started!


    Despite his versatility, I still have to put him at last place because of his ineffectiveness.

    He doesn't deal enough damage, and he needs a high DPS troop to help him do the work in defense. And even after that, there is no guarantee that the push is going to fail.

    May switch with Princess before end of the blog.


    I really want to switch the places but to be honest her range annoys me a lot and that's something. Sh…



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  • Da Cuke 45

    This has been a idea I've been thinking of! If you like it let me know!


    1. Use of Legend Trophies
    2. King Tower Skins
    3. 2 New Cards!
    4. Balance Changes

    With STILL no use of Legend Trophies, I've *kinda* got an idea what they could be used for. A Legend Trophie reward table!


    All of your Legend Trophies are pooled into a reward list for every 100 trophies you earned. The first reward is at 1 Trophy and then goes up by 100. After 2000, its every 500. And after 5000, its every 1000 (Spoiler: there will be a lot of gold and gems ;p)


    1 Trophy - Legendary King's Tower Skin

    100 Trophies - 25 Gems

    200 Trophies - 2500 Gold

    300 Trophies - 2500 Gold

    400 Trophies - 25 Gems

    500 Trophies - Giant Chest 

    600 Trophies - 25 Gems

    700 Trophies - 2500 Gold

    800 Trophies - 2500 Gold

    900 Tro…






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  • Positive Elixir Trade

    Alright, since none of you appreciate the concepts that I have made up in the past, I took the liberty of digging up my old files, and showing you guys the concept I made up way back in June, 2017.


    The Sleeper Car is a 5 elixir card that can transport any one medium-sized unit and offer an even more deadly threat with its own damage. Whatever Fireball knocks back is whatever troop the Sleeper Car can transport. It has a 5 second charge time, so that's how much time you have to plant a unit inside before the capsule closes up. It also can't be one-shot by any card in the game because it has 1200 health. On top of all that, the unit inside of the sleeper car is still active and can attack while protected inside.

    Once the Sleeper Car dies, the un…


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  • Captain GLeen Du Grande

    It’s time for another big blog post about the best and worst cards in ladder. This time, I’ll start with the worst cards instead of the best, the worst cards will be in random order, while the best will be ranked in detail, let’s start!

    Again: Heal and Bomb Tower will be excluded



    Again quite obvious that Barb Hut made it into this list. The Barb Hut is slow and undervalued for 7 elixir, and it’s easily countered. Since the beginning it’s been bad. There’s only 1 hope for Barb Hut which is make it cheaper



    Oh a card which is never good as well, Bomber just sucks as there’s much better options, sure they cost more but they can hit air. There’s still hope though, he’s by far one of the best counters for rascals, if they’re OP then Bomber might re…





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  • A Plasma Monkey Fan

    I really like the Super Pekka, one of my favourite characters in the clash universe. Credit to Titan from Pinterest for creating this card: https://www.pinterest.co.uk/SuperiorTitan19/pins/

    I already made 3 fan made cards months ago, and this might be the 4th

    Apologizes for the bad English. Super Pekka's gender is "It," as Pekka is a Female, Mini Pekka is prefered to be a Male by fans, so Super Pekka is the third gender.

    This Super Pekka is WAYYYY different then the ones others created. Instead of less health and damage, and being 8 elixir then normal Pekka, this Super Pekka has...

    • +2 Elixir Cost then Pekka
    • More health and damage then Pekka
    • Slower Hit Speed
    • Does less damage to Crown Tower
    • Lethal Death Damage that attacks both Ground & Air
    • 1 Second …
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  • Captain GLeen Du Grande

    Sorry that it took so long, I’m a bit tired on making blog posts recently, but now I’m back! This time I’ll be doing the legendary rankings, from worst to best, starting at 15th



    Honestly every legendary cards are good, Sparky isn’t even close to being bad! It’s just that comparing to the other legendary...... ugh. This is plain garbage.

    Yeah Sparky is still the worst legendary despite her buff. She does react faster but is still often outclassed by cards that does things faster than her, even PEKKA is faster!

    Sparky’s severe issue is her speed, everything is slow. I hope she can attack further so she can avoid E-Wiz better and get to the tower faster, speaking of which.....



    Range +1

    She can outrange E-Wiz If placed properly, so it should help!



    I…







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  • Captain GLeen Du Grande

    We interrupt at my card rarity rankings, I’ll continues my card rarity ranking after I finish this blog post.

    As you can tell in my title, it’s about the Golem. Now if you remember my last epic card ranking, the Golem beats up the pre-nerfed Tornado and Dark Prince, and not even the mighty PEKKA is strong enough to stop Golem from being the best epic card. Guess what it means? Yes, Golem is the most broken card, yes even more broken than Dark Prince. Since Dark Prince got nerfed, does that mean Golem need a nerf? Yes! But how? Check this out!



    The Golem is just so OP because his HP, higher than the King’s Tower. Having a massive 4256 HP, which is almost 800 more than PEKKA, his damage is also strong, he’s like a much better Giant (Giant’s sti…



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  • SgtZaitsev69

    I think the Golem isn't as bad as it's supports can be. The only real crime the Golem has committed is having overly high health, something Supercell needs to change. Personally, my problems with "the cancer rock" stem from the Golemites, rather than from the Golem itself






    I think the Golem should be changed to make it's support troops a little bit more vulnerable. 



    Golemite Health Reduced by 10%

    I think this change is necessary, as Golemites have too much health, giving the Golem insane value. This won't kill the Golemites by any means, because their function is a mini-tank. This will make them a bit closer to the Ice Golem in terms of health.

    Golemite spawn time extended (Unknown %)

    If the Golemites spawn slower, it will give the Tower time to…








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  • GorgonzolaSW

    hi heres gorgonzola and I will share my thoughts on the incoming balance update.


    start

    Dark Prince: Shield HP decrease by 25%

    No GLeen and GB, wizard can't counter ram+knight+valk or ebarbs so bowler aint trash. And with the nerf of this succage, maybe we'll see more bowler. Good nerf.

    Knight: HP increase by 3%

    Not needed, although he was underused.

    Dart Goblin: Damage increase by 3%

    Able to two shot minions? Nice. I hope we'll see more of him.

    Spear Goblins: Hit Speed decrease by 0.1s

    This'll nerf Gob Hut and gang, and it's git, but poor spears will suffer again...kek

    Ice Spirit: Damage decreased by 4%, freeze duration decreased by 0.5s

    YES finally fire spirits and skeletons will be bacc

    Skeleton Barrel: Skeleton count increased by 1

    Yay! Now it'll be…


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  • Underredded

    Ayy I'm smarty's replacement for this :D

    Anyways, these are my thoughts about the balance changes, and how good they actually are.


    Shield hitpoints reduced by 25 percent

    Absolutely spot on supercell. He absolutely needed a nerf, as he was, undeniably, just too strong in the current meta, especially in beatdown Double Prince decks and he outshadows one of the best defensive cards in the game, Valkyrie.

    It's time to give Valk her comeback in this game. Trifecta is gonna see some light again.


    Hitspeed increased from 1.1 seconds to 1.2 seconds

    Although kind of harsh, this nerf was needed badly because of Goblin Hut and Goblin Gang's prominence in the current meta. But Spear Gobs are going to suffer a ton lot more than these two cards are.


    Ice Spirit …




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