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Xproxwarrior33x Xproxwarrior33x 10 days ago
0

Fogger

Note: This is my ten card suggestion and is part 10 of my card crafting series



This is a Fogger is a building card that is unlocked in the Jungle Arena (Arena 8) it's a a building card that sprays mist that slows the attack and move speed of any troop and pushes troops back it costs 5 elixir to use.


Also this card is not official. its just for fun i hope you enjoy this one

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Xproxwarrior33x Xproxwarrior33x 13 days ago
0

Snow Squad

Note: This is my ninth card suggestion and is part 9 of my card crafting series



This is a Snow Squad an troop card that is unlocked in the Frozen Peak (Arena 8) it's a troop card that spawns 6 snowman that fire snowballs dealing light damage and lightly slowing troops down by 5% for 1 second, this card costs 5 elixir to use.


Also this card is not official. its just for fun i hope you enjoy this one

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Xproxwarrior33x Xproxwarrior33x 15 days ago
0

Reaper Rider

Note: This is my eighth card suggestion and is part 8 of my card crafting series



This is a Reaper Rider an spell card that is unlocked in the Spell Valley (Arena 4) its a troop that turns a felled enemy troop into loyal skeletons. it costs 7 elixir to use.


Also this card is not official. its just for fun i hope you enjoy this one

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Xproxwarrior33x Xproxwarrior33x 20 January
1

Meteor

Note: This is my seventh card suggestion and is part 7 of my card crafting series



This is a Meteor an spell card that is unlocked in the Pekka's Playhouse (Arena 6) it's strikes an area dealing major damage and spawns 3 fire spirits and also does short burn damage after impact too. it costs 7 elixir to use.


Also this card is not official. its just for fun i hope you enjoy this one

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Xproxwarrior33x Xproxwarrior33x 18 January
0

Mimic

Note: This is my sixth card suggestion and is part 6 of my card crafting series



This is a Mimic an card that is unlocked in the Royal Arena (Arena 7) it's spawns as still but when a enemy troop is nearby it leaps out dealing double damage but after it's activated it wont go back to it's still form thus becoming active and also this troop requires 9 elixir to use.


Also this card is not official. its just for fun i hope you enjoy this one

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Xproxwarrior33x Xproxwarrior33x 18 January
0

Centurion


Note: This is my fifth card suggestion and is part 5 of my card crafting series


The Centurion is a card that is unlocked in arena TBD? it does a melee attack at a slight distance and it's ability is it can thrust through a line of troops and stuns troops for a very short time.


This card's ability is similar to the magic archer but a melee version.


Also this card is not official. its just for fun i hope you enjoy this one

Stats

Elixir Cost: 4 Hitpoints: 1,900 Shield Hitpoints: 240 Damage: 250 Damage per Second: 192 Hit Speed: 1.3 sec Range: Ranged-Melee (1) Targets: Ground Speed: Fast Deploy time: 1 sec

Ability stats

Ability: Hyper Thrust Elixir cost: 1 Thrust Range: 3 tiles Thrust Damage: 250 (to main target 125 (to targets behind main target) T…



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Xproxwarrior33x Xproxwarrior33x 16 January
0

Wind Cannon


Note: This is my fourth card suggestion and is part 4 of my card crafting series


The Wind Cannon is a card that is unlocked in the Bone Pit (Arena 2) it spawns a a cannon that shoots wind that would be good against swarm cards like skarmys due to pushback damage. It pushes troops back. When killed it spawns 2 skeletons to fight on and it costs 2 elixir to deploy making this card moderately useful with the Mirror card.


This card also pushes any troop thats in it's way also does pass through damage like the Magic Archer but it loses to a Fireball. Even though it can't take down High Hitpoint troops like the Giant it can certainly slow them down by pushing them a tile-ish away.


Also this card is not official. its just for fun i hope you enjoy t…




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Xproxwarrior33x Xproxwarrior33x 8 January
0

Spiders


Note: This is my first card suggestion and is part 3 of my card crafting series



The Spiders is a card that is unlocked in the Spell Valley (Arena 5) it spawns 2 spiders that leaps and deals light damage. the spiders can also leap any amount of times but do have a delay and also the spider has 3elixir to deploy


Also the Spider Queen spawns spiders when it dies


This card is vulnerable to fireballs and rockets.


Also this card is not official. its just for fun i hope you enjoy this one

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Xproxwarrior33x Xproxwarrior33x 8 January
0

Spider Queen


Note: This is my first card suggestion and is part 2 of my card crafting series



The Spider Queen is a card that is unlocked in the Jungle Arena (Arena 9) it spawns a giant spider that carry four spiders on its back and they jump off and get enraged when the spider queen dies.


This card doesn't target air so it's going to be vulnerable to air troops like minions and bats and isnt very effective against giants but mostly good against medium hp units such as barbarians and knights and also the spider queen costs 6 elixir to deploy.


Also this card is not official. its just for fun i hope you enjoy this one

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Xproxwarrior33x Xproxwarrior33x 7 January
1

Venom Wing


Note: This is my first card suggestion and is part 1 of my card crafting series


The Venom Wing is a card that is unlocked in the Spooky Town (Arena 12) it spawns a bird that spits venom that deals light damage but has a light poison effect dealing damage over time. But it doesnt spew like the inferno dragon but it spits like the (non-inferno) dragons. A Venom Wing costs 7 elixir to deploy


This card doesn't target air so it's going to be vulnerable to air troops like minions and bats and isnt very effective against giants but mostly good against medium hp units such as barbarians and knights.


Also this card is not official. its just for fun i hope you enjoy this one

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Smurfman26 Smurfman26 7 January
0

Stuff on my mind

Honesty, I’m just going to be using this for ranting, so if you don’t care, then you should leave.

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Lord Atriox Lord Atriox 19 December 2023
0

Working on climbing to 8k

12/17/2023 Current trophies: 7553; Highest: 7553

12/18/2023 Current trophies: 7753; Highest: 7845

12/19/2023 TBD

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ThatGuyFromRobloxBloxFruits ThatGuyFromRobloxBloxFruits 12 December 2023
0

just found this stuff out

what do y'all think?

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CreepyAndrew123 CreepyAndrew123 27 November 2023
0

A small update

Hey guys,

As you might know, I was in arena 8 before. But now, I'm in arena 9! I'm so happy that I'm in arena 9 in Clash Royale.


More updates coming soon!

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CreepyAndrew123 CreepyAndrew123 11 November 2023
0

Hey

Hey guys,

I'm a new user in this wiki. I am happy to enjoy being here as long as I can. I'm gonna make some edits on this wiki when I will have time.

Bye for now

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DartDartPopper DartDartPopper 2 October 2023
0

DartDartPopper's Deck Encyclopedia

Hello, and welcome to DartDartPopper's deck encyclopaedia. This basically categorises and lists the many decks in the game. The 3 megagroups are: Light decks (containing small spell bait, hog, royal hogs, royal giant, graveyard….), Heavy Decks (Giant, Goblin Giant, Balloon, Lava Hound, EGiant, Golem, Elixir Golem) and Misc (Split Lane, Medium/Large spell bait and bridgespam)


  • 1 Light Decks
  • 2 Heavy Decks
    • 2.1 Giant
    • 2.2 Goblin Giant
    • 2.3 Balloon
      • 2.3.1 (Hy) LavaLoon
    • 2.4 Lava Hound
      • 2.4.1 (Hy) LavaLoon
    • 2.5 Electro Giant
    • 2.6 Golem
    • 2.7 Elixir Golem
  • 3 Misc






Check the Balloon section.



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DartDartPopper DartDartPopper 30 September 2023
0

The end of PEKKA bridgespam

This season is nearly ending, and recruits evolution reminded me that I haven’t played bridgespam as much as I used to. I remember when I was in spooky town, I used PEKKA ram raider bridgespam as my main deck and got experienced with this deck. After I returned from my deep slumber, I used the deck, easily climbed to arena 15 then while climbing to arena 17 levels my PEKKA from level 10 to level 14, making her a midladder slaying behemoth. However, the release of recruits evolution have ruined PEKKA bridgespam.

With recruits evolution, most of the meta decks easily thrash on PEKKA bridgespam, and the addition of evolutions really fucked it again. Evolved skeletons force a spell or it melts a PEKKA counterpush, evolved firecracker causes a g…

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Giorgakis1000 Giorgakis1000 13 September 2023
1

Time of Day effect.

This guide triess to answer the question, "Why am I on another losing streak?" The phenomenon is not well defined.

Basically what the Time of Day Effect (here on out known as TOD Effect) says is that you will find players at different levels depending on what time of day it is.

The TOD effect is a very real thing with a real explanation. Different players play at different times. For example, if you log on when all of the 10 year old kids are getting out of school and logging on for their battles, you may find yourself very easily defeating your opponent and going on a 3-0 victory. On the other hand, if you go online when those children are asleep and find yourself matching with the hardcore players that would be up at 2:00 trying to trophy …

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Giorgakis1000 Giorgakis1000 15 July 2023
1

How much can spells be buffed without changing interactions?

I tried to see what interactions change with the spells, and if their damage can be buffed without any interactions changing. It turns out, that they can. Here would be the new number:

  • Arrows from 48 to 50 (122 to 128), 4.16% damage buff.
  • Zap and Giant Snowball from 75 to 78 (192 to 199), 4% damage buff.
  • Royal Delivery from 171 to 207 (437 to 529), 21.052631579% damage buff
  • Fireball from 325 to 329 (689 to 697), 1.230769% damage buff.
  • Rocket from 700 to 739 (1484 to 1566), 5.571428% damage buff.
  • Earthquake from 39 to 40 (82 to 84), 2.564102% damage buff.
  • Lightning from 660 to 661 (1056 to 1057), 0.15% damage buff.
  • Freeze from 72 to 82 (115 to 131), 13.8% damage buff.
  • Barbarian Barrel from 151 to 162 (241 to 259), 7.2847682119% damage buff.
  • Poison fr…
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OctoBiblious0 OctoBiblious0 7 June 2023
0

Clash Royale is good

Supercell is good.

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Micah Martins 4July Micah Martins 4July 2 May 2023
1

Mastery Tips

Mastery....the way to get free rewards like Gems, Gold, Cards etc. So to get these, here are some tips for you:


  • Mastery can be easily completed in game modes like Triple Elixir, Infinite Elixir game modes as these cards can be easily recyclable.
  • For cards like Inferno Tower and Inferno Dragon, high health troops are required to complete their mastery.
  • Spell Cards are the cards that can mostly be completed like The Log, etc.
  • If you want those shiny purple badges, the best way is to complete Common Cards Mastery.
  • For any Cards Damage Dealer, upgrading the card to a higher level is preferred.
  • Devote a recyclable deck with Spirit Cards and the desired card to complete Mastery better and faster.

and that's all for now...

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Slitherfox96 Slitherfox96 28 April 2023
2

Yo Bruh

Umm.... I'm not sure how this works... Just TESTING

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Darknighture Darknighture 10 April 2023
2

the unit of speed in cr

the speed in cr incloud moving speeds and projectile travel speeds.

in game date, the speed do not have a unit. for example, the Ice Spirit's speed is 120. in the following blog, GrandWiz05 and AesDragon considered the speed was how many tiles the unit will travel per minute. in other words, the Ice Spirit's speed is 120 tiles/min.

Hidden card stats: Projectile travel speeds

but in my test by frame, the unit of speed should be 1.2 tiles/min. that is to say the Ice Spirit's speed should be 144 tiles/min.

this test video has slowed down the speed by 30 times. the musketeers' projectile speeds do not affect by gravity. we could see the projectile moved 4 tiles in 6s. so the speed is 4/0.1*30=1200 tiles/min, not 1000 tiles/min in the blog.

project…

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BigManRyan BigManRyan 8 April 2023
3

Expert Explains why Walmart is better than Costco.

hehe ye boi go to walmart or this man will be in your dreams




thats my math teacher at halloween lol

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Coolerguy123 Coolerguy123 3 April 2023
1

Royal Giant Fisherman Deck



  • Do not showcase your Royal Giant until double elixer or when your opponent spends too much elixer.
  • After taking a Tower, place the royal giant in the pocket for some good damage.
  • Use the Fisherman to pull away any high DPS cards that are on your Royal Giant.
  • Always make prediction logs on your opponents swarm cards like Skeleton army. This applies for log bait too.
  • This deck stops any push and will counterpush very nicely
  • This is a high skill deck, and when played correctly, you can outplay about any player
  • When in a dire situation. Predict your opponents building with a Fisherman. By dropping it at the middle of the river. Since you don't have a big spell, you have to get creative when your opponent has an Inferno tower.
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Coolerguy123 Coolerguy123 3 April 2023
2

Giant graveyard

  • In double elixir, you can afford most of your pushes.
  • After taking a Tower, place the giant in the pocket, and then place the graveyard.
  • Always support your witch with a Giant. This combination will deal lots of damage, and paired with minnions, this push is unstoppable.
  • Place your Skeleton king in the back and then place your Skeleton army at the river to collect souls for your Skeleton king.
  • This deck is only offense, never try to use it on defense. It is best in tower trade situations and can easily 3 Crown opponents.
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Hydrazine24 Hydrazine24 30 March 2023
2

Rickroll

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MrMooseTheMoose MrMooseTheMoose 25 May 2023
2

Add a blog post title

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Giorgakis1000 Giorgakis1000 4 March 2023
2

Mastery Farming: Archers

The two Card Mastery Tasks on the Archers are Damage Dealer and Hit Maker. Damage Dealer becomes easier as Archers get to higher level, however, Hit Maker becomes harder, as higher level Archers will deal less hits to the troops, since they will kill them with fewer hits. This is the comparison between the troops that cannot fight back against Archers:

Archers are at Level 10, every troop here ranges from Level 10 to 14.

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Hydrazine24 Hydrazine24 25 February 2023
1

Good

Qwertyuiopasdfghjklzxcvbnm

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Atantis ql paneus Atantis ql paneus 20 February 2023
0

The May 2022 incident

help by accident upload this and I don't know how deleted.


Short Summary:

the May 2022 incident is the name for a glith that happened on a private server during an update (more specifically the miner update) this glith resulted in all playing cards automatically going from level 14 to level 19, the glith only affected cards which is why the king and princess towers are still level 14 causing them to be vulnerable and easier to destroy, and in friendly battle, challenge, and any game where the tower was level 11, the bug was still present and caused the tower to be even more vulnerable.

Standard Sumarry:

As mentioned before, the bug happened on a private server, which is one of the most popular, this private server had the characteristic of hav…


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Giorgakis1000 Giorgakis1000 29 January 2023
2

Mastery Farming: Minions

The two Card Mastery Tasks on the Minions are Damage Dealer and Hit Maker. Damage Dealer becomes easier as Minions get to higher level, however, Hit Maker becomes harder, as higher level Minions will deal less hits to the troops, since they will kill them with fewer hits. This is the comparison between the troops that cannot fight back against Minions:

Minions are at Level 10, every troop here ranges from Level 10 to 14.

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Fun Animator Fun Animator 1 January 2023
2

Rascal Balloon


The Rascal Balloon card is a card unlocked from the Rascal's Hideout (Arena 13). It spawns an aerial Rascal girl tied to a low-health balloon that moves at high speeds. Once her balloon has been popped, the Rascal girl will be deployed 2 tiles ahead of where it was destroyed. A Rascal Balloon card costs 2 Elixir to deploy.


  • It is important to be clear about the Balloon's properties. Despite the Rascal girl being attached to it, she will still be able to attack while in it. Once she reaches a specific target, the balloon will stop for her to attack it. However, the Balloon will be the entity that absorbs the damage.
  • For simply 2 Elixir, Rascal Balloon provides important value to any strategy. The Rascal Girl can get multiple hits on ground tr…



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Randomuser2344 Randomuser2344 29 December 2022
2

slamon


The Salmon is a card that is unlocked from the Silent Sanctuary (Arena 18). It is a fast, single-target melee troop with low hitpoints and moderate damage. Despite his small size, the Salmon is a tough fighter, capable of taking down enemy troops and structures with ease. He has a unique ability to leap over obstacles, allowing him to get to his target faster and more efficiently. The Salmon is a cost-effective unit that is great for taking out enemy towers and troops in the early game. With a cost of only 2 Elixir to deploy, the Salmon is a great value for his strength and versatility on the battlefield.


  • 1 Strategy
  • 2 History
  • 3 Gallery
  • 4 Trivia


  • Pair the Salmon with a tank and ranged unit such as the Electro Wizard to take out enemy Sparky and othe…




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Morgana p5 Morgana p5 26 April 2023
2

My account got banned by a stupid idiot

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Giorgakis1000 Giorgakis1000 4 December 2022
1

The way the "range" bug worked

In May of 2016, the range of all cards was nerfed. Most received a nerf by 0.5 tiles, but some like the Prince had a larger nerf, in his case a 0.65 tiles range nerf. However, their effective range was unchanged. At first, I did not understand what exactly that meant. I think I finally understood how exactly that fix happened.

So, originally in Clash Royale, attacks started from the center of the troop's hitbox, and the range was the distance between the center of the hitboxes of the troop and its target. After the update, they changed it so that attacks would start from the tip of the hitbox, rather than the center. Effectively, their range would be extented by the number of tiles that their hitbox would occupy. For example, a P.E.K.K.A ha…

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SlowSnowCLASHROYALE SlowSnowCLASHROYALE 6 November 2022
1

Clash Royale

Clash Royale. Clan war. River race.

1 boat = 1 clan with up to 50 players, including 15 players who defend the boat. This is a very well known game globally after six years. The most exciting part in clan war that Monday, Tuesday and Wednesday are training days. Doesn't matter participate anyone or not in first half of the week. Action in the battle days. There can be only one clan who can win, who first get to the finish line after obtaining 10k movement points. World measuring standards of distance can't be applied here, cause creators are so unpredictable.

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Giorgakis1000 Giorgakis1000 16 October 2022
1

Arrows interactions between levels.


  • 1 At equal levels
  • 2 When Arrows are 1 level higher
  • 3 When Arrows are 1 level lower
  • 4 When Arrows are 1 level lower


  • It can OHKO Skeletons, Bats, Guards.
  • It can 2HKO Spear Goblins, Goblins, Lava Pups, Minions, Fire Spirits, Ice Spirits, Electro Spirits, Heal Spirits, Guard shields, Dark Prince shields, Royal Recuit shields.
  • It can 3HKO Rascal Girls, Dart Goblins, Princesses, Archers, Firecrackers, Wall Breakers, Bombers, Elixir Blobs.


  • It can OHKO Skeletons, Bats, Guards. Spear Goblins.
  • It can 2HKO Goblins, Lava Pups, Minions, Fire Spirits, Ice Spirits, Electro Spirits, Heal Spirits, Guard shields, Dark Prince shields, Royal Recuit shields, Rascal Girls, Dart Goblins, Princesses.
  • It can 3HKO Archers, Firecrackers, Wall Breakers, Bombers, Elixir Blobs.


  • It can…





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Shmoo6562 Shmoo6562 13 September 2022
4

something

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Beijing Corn Beijing Corn 6 September 2022
2

Building placements 101

  • 1 Intro
  • 2 Before starting
  • 3 Basics of buildings, detection hitboxes
    • 3.1 Passive buildings
    • 3.2 Active buildings
    • 3.3 Goblin Cage
  • 4 The placement "language"
  • 5 Typical placements
  • 6 Active vs passive buildings
  • 7 Against Lightning and Poison
  • 8 Battle Rams, Hog Riders, Royal Hogs and Ram Riders
  • 9 Lava Hounds and Balloons
  • 10 Dart Goblins
  • 11 Opinion on Goblin Drill and Cage
  • 12 Elixir Collector
  • 13 Conclusion


Hello everyone, my name is Beijing Corn and today I will show you how to increase your defensive skills of placing down buildings. This deck will show you what works against what, and what does NOT work against some troops. Without further ado, let's get into it!


Before we continue any further, I want to tell you that this is accurate as of September 2022, if anything gets outd…



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Beijing Corn Beijing Corn 4 September 2022
1

The 666th Blog post

Yes, what you are reading right now is the 666th blog post on this fandom. This was just made so that it was made to reach the beast's number in blog posts. Since this was mainly made for the memes and for laughs, giggles and jokes despite my sometimes uninteresting humor. It has no other purpose for anything since I, myself, rarely use the blog posts.

Ok yeah bye and if you are a mod, don't delete it please...

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Jojogaming123 Jojogaming123 10 August 2022
2

I like being very toxic if i am mad

yes im toxic

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Qvist1Cassill Qvist1Cassill 30 July 2022
0

Balloon related decks

whats the best balloon combo? lumberloon or lavaloon or rageloon or freezeloon?

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Creamycloud Creamycloud 18 June 2022
0

Hi

How are you?

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Hydrazine24 Hydrazine24 13 June 2022
0

Elite Barbarians Origin Story

Most people think that Elite Barbarians were intentionally created by Supercell and added to the game in order to get p2w gemmers to overlevel it and for them to reap greater profits. However, that isn't the case, and the real reason is almost unbelievable. I, with great shame, admit that I am responsible for the existence of Elite Barbarians today and the grief that they have caused all of you in ladder. I am still stuck as a Royal Ghost in the same laboratory in which I had once worked in after being killed in a lab accident. I want to detail as much about the accident behind the scenes as possible, and to tell you all about the real reason of the existence of this toxic card, even though the King had prohibited me from doing so by repea…

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SkrillStryke SkrillStryke 11 June 2022
0

Deck Help

As you are creating your deck, there are a few questions you should answer:

  1. Do you have every card? And if not what can you replace certain cards with?
  2. Do you want to use a Meta Deck/Well Know Deck or a Custom?
  3. What is your play style?

Now that you have answered these questions you can build a deck!

Here is an Example Player:

  1. Yes I have every card
  2. Hal Custom Deck Half Pekka Bridge Spam
  3. Bridge Rush

This is what the Example Player would do if they had an underleveled Pekka but a high leveled Prince, they would put in good cards that fit their card levels and build a custom bridge rush deck. E.g.

  1. Battle Ram
  2. Bandit
  3. Royal Ghost
  4. Zap
  5. Lightning
  6. Electro Wizard
  7. Minions
  8. Prince
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Hydrazine24 Hydrazine24 8 June 2022
2

Off topic but-

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Hee hee hee haw Hee hee hee haw 6 June 2022
1

Bomber.

The Bomber is such a decent card, did you know it can take down a Valkyrie, mini pekka, fisherman, lumber jack and even elite barbarians (both lumberjack and e-barbs will need to be logged, of course)

The bomber is a good support card, you can place it behind large health troops, or all the way in the back for a huge push (Ex: Giant, Graveyard, Wizard push, place the bomber behind the wizard)

Like every splash troop, the bomber synergies with the tornado, damage all ground troops if used correctly

The bomber can't be distracted by skeletons even when surrounded, it'll just kill them due to the bombers large splash radius

One day i hope they buff the bombers damage so at level 14 it can deal 300 damage

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Hydrazine24 Hydrazine24 31 May 2022
0

How to fully counter Goblin Barrel

Goblin Barrel is one of the cheaper win conditions. Costing only 3 elixir, the trio of goblins spawned anywhere in the arena could potentially deal heavy damage to towers. It is heavily abused in logbait decks and fast cycle decks, so knowing how to effectively counter it is important. So today, I'll be sharing some tips on how to fully counter this annoying card. Please note that I'm not an expert in Clash Royale, so any feedback is appreciated. So let's dive in!

One day, when you were in the middle of a heated match...

...the opponent sent a mean-looking Goblin Barrel flying towards your tower! That's devastating! Quick, destroy it!


You happened to have your spell card in rotation when the barrel is placed.

Spells are the most efficient way …


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Micah Martins 4July Micah Martins 4July 21 May 2022
3

How to be a good Teammate

  • 1 Don't intentionally disconnect. Ever.
  • 2 Don't BM. Pretty please.
  • 3 Hover your cards. A lot.
  • 4 Be aware of your teammate's cards.
  • 5 Don't play solo, support each other.
  • 6 BUT! Don't support your teammate's silly pushes.
  • 7 Don't rush.
  • 8 Don't overcommit, space out your troops.


It's just not cool. 2v1 is impossible to win. Even if the game is lost, disconnecting keeps your teammate in an unpleasant experience. Don't be like this.


This is a universal tip, for all the game modes. Pay attention to cards and concentrate on your plays, not at spamming emotes. Also, nobody gets derailed in 2v2s, it's just too much fun to be upset.


By hovering your cards long before playing them, you signal your teammate your intentions, so you can coordinate better. You can use it…




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